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<blockquote data-quote="El Mahdi" data-source="post: 4474764" data-attributes="member: 59506"><p>I loved the preview articles and the preview designer books (<em>Worlds and Monster</em>, <em>Characters and Classes</em>), they had me strongly anticipating 4E. I was very excited by the design philosophy and concepts stated in those releases.</p><p> </p><p>So I bought the core books (<em><u><strong>4E</strong> </u></em><strong><em><u>PHB</u></em>, <em><u>DMG</u></em>, </strong>and<strong> <em><u>MM</u></em></strong>).</p><p> </p><p>And I was sadly disapointed. So I decided to stay with my houseruled 3.5E. However, I didn't consider the books a waste. I liked a lot of the concepts, I just didn't like how they were applied and the overall feel the new system had. So I "stole" some of the mechanics and concepts for my houseruled 3.5E system, including:</p><p> </p><p>Death and Dying concept</p><p>Skill Challenges</p><p>Consolidated Skills</p><p>Increased Hit Points at 1st level</p><p>Action Points</p><p>Healing Surges and Natural Healing concepts</p><p>Minions</p><p>Powers for non-spellcasting classes (use 3.5E spells for magic users but at-will casting)</p><p>Rituals</p><p> </p><p>Other 4E products I bought:</p><p><strong><em><u>Forgotten Realms Campaign Guide</u></em></strong> - I'm an FR junky, I can't resist the official material. The book itself was pretty good, and I like most of the changes made to the world. The changes I don't like are easily taken out or ignored for my games. I was disapointed in the absence of a timeline of the Spellplague years, and downright <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" />ed off that the only way to get timeline updates is with a DDI subscription<img src="http://www.enworld.org/forum/images/smilies/rant.png" class="smilie" loading="lazy" alt=":rant:" title="Rant :rant:" data-shortname=":rant:" />, but overall it's a pretty good product and worth my money. Still not decided on whether I want the new <strong><em><u>Forgotten Realms Players Guide</u></em></strong> but, as stated earlier, I am an FR junky<img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" />.</p><p> </p><p><strong><em><u>H3: Pyramid of Shadows</u></em></strong> - I bought this because the previews and synopsis made it sound like an extremely interesting, non-linear, and well written adventure. When I read it, I was very impressed and glad I bought it. An absolute top-notch adventure. Even though I'm not running 4E, a good adventure to me is system neutral. I can change stat blocks and mechanics to what works in my system without too much trouble. A good adventure with good plots is worth it's weight in gold, irregardless of system.</p><p> </p><p><strong><em><u>Scepter Tower of Spellgard</u></em></strong> - Decent adventure. Not the greatest but mostly bought it because of the aforementioned FR addiction.</p><p> </p><p> </p><p>Products I haven't bought and why:</p><p><strong><em><u>Adventurers Vault</u></em></strong> - Looks interesting and I'll probably buy it, just haven't gotten around to it yet.</p><p><strong><em><u>DM Screen</u></em></strong> - Not running 4E games, so don't need it.</p><p><strong><em><u>Dungeon Tiles</u></em></strong> - Don't use Dungeon Tiles, and wouldn't buy a product with limited numbers of tiles - might buy this as a .pdf. But, there are lots of companies that make tile pdf's that I feel are a lot better, for better prices. I feel that WoTC should make tiles specific to each adventure and include them as part of the adventure product (along with full page and poster sized, keyed and unkeyed maps - and full page printable handouts).</p><p><strong><em><u>4E Character Sheets</u></em></strong> - Joke product of the century. Completely useless unless you are a collector. Anyone else who bought these got robbed.</p><p><strong><em><u>4E Premium Dice</u></em></strong> - Same as above. If you are collector, they're worth it. If not, you got robbed.</p><p><strong><em><u>Against the Giants Boosters</u></em></strong> - I don't buy randomized minis. I don't play DDM, I only use minis for RPG's. I buy the minis I need as singles from any of the various secondary market internet merchants.</p><p><strong><em><u>H1: Keep on the Shadowfell</u></em></strong> & <strong><em><u>H2: Thunderspire Labrynth</u></em></strong> - Was not impressed by the synopsis. Did not seem like any more original adventures than I already have stacks of. Not worth my money.</p><p> </p><p> </p><p>Future products:</p><p><strong><em><u>P1: King of the Trollhaunt Warrens</u></em></strong> - maybe, don't know enough about it yet.</p><p><strong><em><u>Deluxe PHB, DMG, MM</u></em></strong> - Not a chance. Slightly better packaging and materials, not including errata, and triple the price I actually paid for the original core books - IMO, unless you are a collector, they are an absolute rip-off. Edit: I was incorrect about the errata - all errata, updates, and rewrites are to be included (according to Ask Wizards 9-22), however still not worth the price to me.</p><p><strong><em><u>Draconomicon</u></em></strong> - Pass. I have more than enough MM's, and the original Draconomicon, that I really don't see any reason why I need this. I'm not using 4E, and only got the 4E MM for the underlying math, so I don't need this product.</p><p><strong><em><u>Manual of the Planes</u></em></strong> - Pass. I have more than enough Planar Cosmology material from past editions, that even with the changes in 4E cosmology, I feel I really don't need it. Besides, I prefer my own cosmologies anyways.</p><p><strong><em><u>P2: Demon Queen's Enclave</u></em></strong> - maybe, same as P1, I don't know enough about it yet.</p><p><strong><em><u>Martial Power</u></em></strong> - maybe</p><p><strong><em><u>Open Grave: Secrets of the Undead</u></em></strong> - Pass. I have more than enough "undead" sourcebooks and material to last a lifetime (or un-lifetime).</p><p><strong><em><u>Dungeon Delve</u></em></strong> - Probably not.</p><p><strong><em><u>P3: Assault on Nightwyrm Fortress</u></em></strong> - maybe, same as P1 & P2.</p><p><strong><em><u>PHB II</u></em></strong> - Probably.</p><p><strong><em><u>Arcane Power</u></em></strong> - maybe</p><p><strong><em><u>MM II</u></em></strong> - Probably not.</p><p><strong><em><u>E1: Deaths Reach</u></em></strong> & <strong><em><u>E2: Kingdom of the Ghouls</u></em></strong> - maybe, same as P1-P3.</p><p><strong><em><u>Eberron Campaign Guide</u></em></strong> & <strong><em><u>Eberron Players Guide</u></em></strong> - Nope. Not an Eberron fan.</p><p><strong><em><u>Divine Power</u></em></strong> - maybe</p><p> </p><p>And for the record, 3pp 4E products:</p><p><strong><em><u>Advanced Players Guide by Ari Marmell</u></em></strong> (Expeditious Retreat) - Absolutely. Would sell myself into servitude if necessary to get anything written by Ari. He's an absolute class act and the previews are completely awesome.</p></blockquote><p></p>
[QUOTE="El Mahdi, post: 4474764, member: 59506"] I loved the preview articles and the preview designer books ([I]Worlds and Monster[/I], [I]Characters and Classes[/I]), they had me strongly anticipating 4E. I was very excited by the design philosophy and concepts stated in those releases. So I bought the core books ([I][U][B]4E[/B] [/U][/I][B][I][U]PHB[/U][/I], [I][U]DMG[/U][/I], [/B]and[B] [I][U]MM[/U][/I][/B]). And I was sadly disapointed. So I decided to stay with my houseruled 3.5E. However, I didn't consider the books a waste. I liked a lot of the concepts, I just didn't like how they were applied and the overall feel the new system had. So I "stole" some of the mechanics and concepts for my houseruled 3.5E system, including: Death and Dying concept Skill Challenges Consolidated Skills Increased Hit Points at 1st level Action Points Healing Surges and Natural Healing concepts Minions Powers for non-spellcasting classes (use 3.5E spells for magic users but at-will casting) Rituals Other 4E products I bought: [B][I][U]Forgotten Realms Campaign Guide[/U][/I][/B] - I'm an FR junky, I can't resist the official material. The book itself was pretty good, and I like most of the changes made to the world. The changes I don't like are easily taken out or ignored for my games. I was disapointed in the absence of a timeline of the Spellplague years, and downright :eek::eek::eek::eek:ed off that the only way to get timeline updates is with a DDI subscription:rant:, but overall it's a pretty good product and worth my money. Still not decided on whether I want the new [B][I][U]Forgotten Realms Players Guide[/U][/I][/B] but, as stated earlier, I am an FR junky:blush:. [B][I][U]H3: Pyramid of Shadows[/U][/I][/B] - I bought this because the previews and synopsis made it sound like an extremely interesting, non-linear, and well written adventure. When I read it, I was very impressed and glad I bought it. An absolute top-notch adventure. Even though I'm not running 4E, a good adventure to me is system neutral. I can change stat blocks and mechanics to what works in my system without too much trouble. A good adventure with good plots is worth it's weight in gold, irregardless of system. [B][I][U]Scepter Tower of Spellgard[/U][/I][/B] - Decent adventure. Not the greatest but mostly bought it because of the aforementioned FR addiction. Products I haven't bought and why: [B][I][U]Adventurers Vault[/U][/I][/B] - Looks interesting and I'll probably buy it, just haven't gotten around to it yet. [B][I][U]DM Screen[/U][/I][/B] - Not running 4E games, so don't need it. [B][I][U]Dungeon Tiles[/U][/I][/B] - Don't use Dungeon Tiles, and wouldn't buy a product with limited numbers of tiles - might buy this as a .pdf. But, there are lots of companies that make tile pdf's that I feel are a lot better, for better prices. I feel that WoTC should make tiles specific to each adventure and include them as part of the adventure product (along with full page and poster sized, keyed and unkeyed maps - and full page printable handouts). [B][I][U]4E Character Sheets[/U][/I][/B] - Joke product of the century. Completely useless unless you are a collector. Anyone else who bought these got robbed. [B][I][U]4E Premium Dice[/U][/I][/B] - Same as above. If you are collector, they're worth it. If not, you got robbed. [B][I][U]Against the Giants Boosters[/U][/I][/B] - I don't buy randomized minis. I don't play DDM, I only use minis for RPG's. I buy the minis I need as singles from any of the various secondary market internet merchants. [B][I][U]H1: Keep on the Shadowfell[/U][/I][/B] & [B][I][U]H2: Thunderspire Labrynth[/U][/I][/B] - Was not impressed by the synopsis. Did not seem like any more original adventures than I already have stacks of. Not worth my money. Future products: [B][I][U]P1: King of the Trollhaunt Warrens[/U][/I][/B] - maybe, don't know enough about it yet. [B][I][U]Deluxe PHB, DMG, MM[/U][/I][/B] - Not a chance. Slightly better packaging and materials, not including errata, and triple the price I actually paid for the original core books - IMO, unless you are a collector, they are an absolute rip-off. Edit: I was incorrect about the errata - all errata, updates, and rewrites are to be included (according to Ask Wizards 9-22), however still not worth the price to me. [B][I][U]Draconomicon[/U][/I][/B] - Pass. I have more than enough MM's, and the original Draconomicon, that I really don't see any reason why I need this. I'm not using 4E, and only got the 4E MM for the underlying math, so I don't need this product. [B][I][U]Manual of the Planes[/U][/I][/B] - Pass. I have more than enough Planar Cosmology material from past editions, that even with the changes in 4E cosmology, I feel I really don't need it. Besides, I prefer my own cosmologies anyways. [B][I][U]P2: Demon Queen's Enclave[/U][/I][/B] - maybe, same as P1, I don't know enough about it yet. [B][I][U]Martial Power[/U][/I][/B] - maybe [B][I][U]Open Grave: Secrets of the Undead[/U][/I][/B] - Pass. I have more than enough "undead" sourcebooks and material to last a lifetime (or un-lifetime). [B][I][U]Dungeon Delve[/U][/I][/B] - Probably not. [B][I][U]P3: Assault on Nightwyrm Fortress[/U][/I][/B] - maybe, same as P1 & P2. [B][I][U]PHB II[/U][/I][/B] - Probably. [B][I][U]Arcane Power[/U][/I][/B] - maybe [B][I][U]MM II[/U][/I][/B] - Probably not. [B][I][U]E1: Deaths Reach[/U][/I][/B] & [B][I][U]E2: Kingdom of the Ghouls[/U][/I][/B] - maybe, same as P1-P3. [B][I][U]Eberron Campaign Guide[/U][/I][/B] & [B][I][U]Eberron Players Guide[/U][/I][/B] - Nope. Not an Eberron fan. [B][I][U]Divine Power[/U][/I][/B] - maybe And for the record, 3pp 4E products: [B][I][U]Advanced Players Guide by Ari Marmell[/U][/I][/B] (Expeditious Retreat) - Absolutely. Would sell myself into servitude if necessary to get anything written by Ari. He's an absolute class act and the previews are completely awesome. [/QUOTE]
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