Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What 5e got wrong
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6795288" data-attributes="member: 996"><p>So only important to the degree that game balance is prioritized as a design goal. Oberoni may have been terribly relevant to 3.5 when it was dreamed up, but less so to 2e or 4e - and not at all to 5e. The 5e DM isn't just allowed to change the rules, he's expected to overrule them consistently. Complaining about Oberoni in your 5e D&D is like complaining about macaroni in your Kraft Mac & Cheese. It's a foundation, not a fallacy. </p><p></p><p> The idea of the Oberoni fallacy is that you can't defend the quality of a rule by pointing out that you can fix it. Nothing much to do with taking the DM out of the equation - nor is refraining from pushing game-(re)-design work on the DM fundamental to D&D being 'really D&D' (other in the nostalgic sense of it being like D&D when it was at it's most primitive). </p><p></p><p>5e tries to appeal to as broad a set of current and past D&D fans it possibly can, that requires a lot of flexibility, and leaving large swaths of play open to (or even in need of) DM rulings is a big part of delivering that. It's not that you can't have a clear/consistent/expansive/complete system that handles a broad range of styles, either, but the alternative of 'Empowering' the DM has the virtue of evoking the way we ran games back in the day, when the game "needed fixing." </p><p></p><p>Today, it's not that 5e is broken, but that it's open.</p><p></p><p>Bottom line, Oberoni doesn't apply to 5e. </p><p></p><p>It doesn't matter how good a system is, you can always toss it and go free form if you want to. No one can stop you. With an at least basically functional system, you just also have the option of playing 'RAW.'</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6795288, member: 996"] So only important to the degree that game balance is prioritized as a design goal. Oberoni may have been terribly relevant to 3.5 when it was dreamed up, but less so to 2e or 4e - and not at all to 5e. The 5e DM isn't just allowed to change the rules, he's expected to overrule them consistently. Complaining about Oberoni in your 5e D&D is like complaining about macaroni in your Kraft Mac & Cheese. It's a foundation, not a fallacy. The idea of the Oberoni fallacy is that you can't defend the quality of a rule by pointing out that you can fix it. Nothing much to do with taking the DM out of the equation - nor is refraining from pushing game-(re)-design work on the DM fundamental to D&D being 'really D&D' (other in the nostalgic sense of it being like D&D when it was at it's most primitive). 5e tries to appeal to as broad a set of current and past D&D fans it possibly can, that requires a lot of flexibility, and leaving large swaths of play open to (or even in need of) DM rulings is a big part of delivering that. It's not that you can't have a clear/consistent/expansive/complete system that handles a broad range of styles, either, but the alternative of 'Empowering' the DM has the virtue of evoking the way we ran games back in the day, when the game "needed fixing." Today, it's not that 5e is broken, but that it's open. Bottom line, Oberoni doesn't apply to 5e. It doesn't matter how good a system is, you can always toss it and go free form if you want to. No one can stop you. With an at least basically functional system, you just also have the option of playing 'RAW.' [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What 5e got wrong
Top