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<blockquote data-quote="Zardnaar" data-source="post: 6796636" data-attributes="member: 6716779"><p>4E totally missed the feel of DS wit the healing surges and the balance in regards to the armor as you weere fine in light armor AC wise. IN 2E DS you tended to have lower ACs than a standard D&D game and you had penalties with crappy weapons made out of stone and bone- another feel that 4E missed on along with the no clerics thing and shoe horning in the 4E races from the PHB.</p><p></p><p>No plate mail was available on DS and anyhting over AC 15 was kind of rare out side magic, high ability scores or thri kreen with a high de. 2E made no assumptions about the AC/to hit treadmill so in 2E things were a lot tougher if you actually played up the difference DS had.</p><p></p><p> Running a wizard in Darksun for example should be like running the Jedi in the rebelion or dark times era in Star Wars. Show off your flashy powers to much and Vader/The Dragon/Sorcerer King just out right smacks you down dead if not somewhat arbitrarily. </p><p></p><p> Things like that get missed in the mindless pursuit of balance. DS never was balanced to begin with and that is part of the charm and appeal of it. Currently playing a shadow force user in the Dark Times and used force lightning all of twice and that was with the rest of the party unconscious. Expecting DS to run like any other D&D setting is part of the problem IMHO. Let it be what it is -along with Ravenloft, Spelljammer, Planescape and the other non generic settings.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6796636, member: 6716779"] 4E totally missed the feel of DS wit the healing surges and the balance in regards to the armor as you weere fine in light armor AC wise. IN 2E DS you tended to have lower ACs than a standard D&D game and you had penalties with crappy weapons made out of stone and bone- another feel that 4E missed on along with the no clerics thing and shoe horning in the 4E races from the PHB. No plate mail was available on DS and anyhting over AC 15 was kind of rare out side magic, high ability scores or thri kreen with a high de. 2E made no assumptions about the AC/to hit treadmill so in 2E things were a lot tougher if you actually played up the difference DS had. Running a wizard in Darksun for example should be like running the Jedi in the rebelion or dark times era in Star Wars. Show off your flashy powers to much and Vader/The Dragon/Sorcerer King just out right smacks you down dead if not somewhat arbitrarily. Things like that get missed in the mindless pursuit of balance. DS never was balanced to begin with and that is part of the charm and appeal of it. Currently playing a shadow force user in the Dark Times and used force lightning all of twice and that was with the rest of the party unconscious. Expecting DS to run like any other D&D setting is part of the problem IMHO. Let it be what it is -along with Ravenloft, Spelljammer, Planescape and the other non generic settings. [/QUOTE]
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