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<blockquote data-quote="Tony Vargas" data-source="post: 6797232" data-attributes="member: 996"><p>Even so, it's a fair assumption. Items may or may not be available. But, they are most helpful at low level, when feeding a fallen ally one is less of a wasted action (the 4-10 hps aren't trivial), and low level is when in-combat healing is perhaps most critical.</p><p></p><p> 'Goes Nova' isn't very meaningful for this hypothetical party. The Barbarian's probably raging anyway, whether someone else drops or not. The Champion & Battlemaster Action-Surging (if they didn't since the last short rest) is about as nova as it gets. There's a world of difference between that and an AE spell erasing half the enemies you face, for instance.</p><p></p><p>Assuming PC victory (or mutual droppage, with everyone left lying on the field, for that matter). </p><p></p><p>The party with a Cleric replacing one them, perhaps. A party with caster/non-caster proportions more in keeping with the number of classes (let alone sub-classes), OTOH, will likely have two or more sources of bandaids, as well those and other characters able to 'nova' with AEs or big damage, and/or contribute buffing, de-buffing, battlefield control, lockdown &c.</p><p></p><p>Still not sure I buy it, but not important, atm... </p><p></p><p>Yeah, not my words, but the idea is clearly that it's BadWrongFun for a non-magical ability to be x/Day. The question was, if that's the case, why is it not a problem in 3.5/PF (Barbarian Rage being both EX and X/day)? I thought maybe it 'flew under the radar' because it was just one power of a Tier 4 class (3.5 Tiers, c2008 - which I foolishly assumed still held in PF). Which blows my theory. </p><p></p><p>Even so, it's a fair assumption. Items may or may not be available. But, they are most helpful at low level, when feeding a fallen ally one is less of a wasted action (the 4-10 hps aren't trivial), and low level is when in-combat healing is perhaps most critical.</p><p></p><p> 'Goes Nova' isn't very meaningful for this hypothetical party. The Barbarian's probably raging anyway, whether someone else drops or not. The Champion & Battlemaster Action-Surging (if they didn't since the last short rest) is about as nova as it gets. There's a world of difference between that and an AE spell erasing half the enemies you face, for instance.</p><p></p><p>Assuming PC victory (or mutual droppage, with everyone left lying on the field, for that matter). </p><p></p><p>The party with a Cleric replacing one them, perhaps. A party with caster/non-caster proportions more in keeping with the number of classes (let alone sub-classes), OTOH, will likely have two or more sources of bandaids, as well those and other characters able to 'nova' with AEs or big damage, and/or contribute buffing, de-buffing, battlefield control, lockdown &c.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6797232, member: 996"] Even so, it's a fair assumption. Items may or may not be available. But, they are most helpful at low level, when feeding a fallen ally one is less of a wasted action (the 4-10 hps aren't trivial), and low level is when in-combat healing is perhaps most critical. 'Goes Nova' isn't very meaningful for this hypothetical party. The Barbarian's probably raging anyway, whether someone else drops or not. The Champion & Battlemaster Action-Surging (if they didn't since the last short rest) is about as nova as it gets. There's a world of difference between that and an AE spell erasing half the enemies you face, for instance. Assuming PC victory (or mutual droppage, with everyone left lying on the field, for that matter). The party with a Cleric replacing one them, perhaps. A party with caster/non-caster proportions more in keeping with the number of classes (let alone sub-classes), OTOH, will likely have two or more sources of bandaids, as well those and other characters able to 'nova' with AEs or big damage, and/or contribute buffing, de-buffing, battlefield control, lockdown &c. Still not sure I buy it, but not important, atm... Yeah, not my words, but the idea is clearly that it's BadWrongFun for a non-magical ability to be x/Day. The question was, if that's the case, why is it not a problem in 3.5/PF (Barbarian Rage being both EX and X/day)? I thought maybe it 'flew under the radar' because it was just one power of a Tier 4 class (3.5 Tiers, c2008 - which I foolishly assumed still held in PF). Which blows my theory. Even so, it's a fair assumption. Items may or may not be available. But, they are most helpful at low level, when feeding a fallen ally one is less of a wasted action (the 4-10 hps aren't trivial), and low level is when in-combat healing is perhaps most critical. 'Goes Nova' isn't very meaningful for this hypothetical party. The Barbarian's probably raging anyway, whether someone else drops or not. The Champion & Battlemaster Action-Surging (if they didn't since the last short rest) is about as nova as it gets. There's a world of difference between that and an AE spell erasing half the enemies you face, for instance. Assuming PC victory (or mutual droppage, with everyone left lying on the field, for that matter). The party with a Cleric replacing one them, perhaps. A party with caster/non-caster proportions more in keeping with the number of classes (let alone sub-classes), OTOH, will likely have two or more sources of bandaids, as well those and other characters able to 'nova' with AEs or big damage, and/or contribute buffing, de-buffing, battlefield control, lockdown &c. [/QUOTE]
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