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What 5e got wrong
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<blockquote data-quote="Tony Vargas" data-source="post: 6805648" data-attributes="member: 996"><p>So you've hung out with 3.5/PF fans and their general consensus is that 5e is better? I don't think so. </p><p></p><p>Sure, but it's trivial compared to /not/ requiring race, and MCing to a new class when you level vs advancing in both (or all three) from first, and, for that matter, in being able to combine any classes instead of specific ones. 5e uses a somewhat improved version of 3.x multi-classing. That's probably one of the strongest examples of taking 'the best' from each prior edition.</p><p></p><p>Has it ever worked well? 5e is a little more accommodating to light-armored concepts - if they have good DEX, almost regardless of class, because 'finesse' weapons are all but 'free' in chargen terms. You don't have to take feats and MC to be basically OK in light armor using a light or ranged weapon, you /just/ need that good DEX. </p><p></p><p>Low DEX and light armor prettymuch means defenseless, if you can't dodge and you're unarmored, how do you avoid attacks?</p><p></p><p>Paladin/Warlock may not be the most synergistic class combo, but I'm not seeing where the MC system, itself, was the problem. If everyone else is two levels ahead of you (and, Bounded Accuracy aside, that's still having more hps and the next higher level slots available, which is no small thing), and has better stats, you're going to be noticing it.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6805648, member: 996"] So you've hung out with 3.5/PF fans and their general consensus is that 5e is better? I don't think so. Sure, but it's trivial compared to /not/ requiring race, and MCing to a new class when you level vs advancing in both (or all three) from first, and, for that matter, in being able to combine any classes instead of specific ones. 5e uses a somewhat improved version of 3.x multi-classing. That's probably one of the strongest examples of taking 'the best' from each prior edition. Has it ever worked well? 5e is a little more accommodating to light-armored concepts - if they have good DEX, almost regardless of class, because 'finesse' weapons are all but 'free' in chargen terms. You don't have to take feats and MC to be basically OK in light armor using a light or ranged weapon, you /just/ need that good DEX. Low DEX and light armor prettymuch means defenseless, if you can't dodge and you're unarmored, how do you avoid attacks? Paladin/Warlock may not be the most synergistic class combo, but I'm not seeing where the MC system, itself, was the problem. If everyone else is two levels ahead of you (and, Bounded Accuracy aside, that's still having more hps and the next higher level slots available, which is no small thing), and has better stats, you're going to be noticing it. [/QUOTE]
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