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General Tabletop Discussion
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What about a Shapeshifter class?
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<blockquote data-quote="Ryuujin" data-source="post: 6717154" data-attributes="member: 35840"><p>More or less liking the look so far, would like to see more rules, more invocations, and obviously more levels.</p><p></p><p>This is one thing that has upset me about 3.x, 4e, Pathfinder, and obviously 5e. There is no Shapeshifting class. The Druid is more of a spellcaster than shapeshifter, and its spells are better than wild shape. Even at transforming. I want a non spellcasting shapeshifter that is actually better at shapeshifting than a Druid. And you know what? A spellless Shapeshifter was one of the most requested things in Pathfinder, and a lot of people were disappointed when the books with new classes came out that did not have one.</p><p></p><p>That said I absolutely dislike Skin of Steel. With a name like that I was expecting something else, instead of a thing that will pretty much never be used. People don't generally take the Dodge action unless they can do it as a bonus action, or are moving up and have no chance of actually attacking.</p><p></p><p>EDIT: Actually with the post above me a way around it would be if you picked the archetype at 1st level then maybe the Hit Die type could actually be determined by archetype? Also it is kind of funny that all of a sudden at level 3 the Hulking Shapeshifter removes their armor.</p><p></p><p>Also that reminds me one of the features adds Con mod to slam damage, but do they still use Strength for attack and damage and Con is just added on top of that? Are they going to be even more MAD than Barbarians in wanting Strength for attack and damage, Con for well everything it benefits especially with the Hulking archetype that adds it to AC, Dex for AC, and Cha for some stuff because it seems to be somewhat important.</p></blockquote><p></p>
[QUOTE="Ryuujin, post: 6717154, member: 35840"] More or less liking the look so far, would like to see more rules, more invocations, and obviously more levels. This is one thing that has upset me about 3.x, 4e, Pathfinder, and obviously 5e. There is no Shapeshifting class. The Druid is more of a spellcaster than shapeshifter, and its spells are better than wild shape. Even at transforming. I want a non spellcasting shapeshifter that is actually better at shapeshifting than a Druid. And you know what? A spellless Shapeshifter was one of the most requested things in Pathfinder, and a lot of people were disappointed when the books with new classes came out that did not have one. That said I absolutely dislike Skin of Steel. With a name like that I was expecting something else, instead of a thing that will pretty much never be used. People don't generally take the Dodge action unless they can do it as a bonus action, or are moving up and have no chance of actually attacking. EDIT: Actually with the post above me a way around it would be if you picked the archetype at 1st level then maybe the Hit Die type could actually be determined by archetype? Also it is kind of funny that all of a sudden at level 3 the Hulking Shapeshifter removes their armor. Also that reminds me one of the features adds Con mod to slam damage, but do they still use Strength for attack and damage and Con is just added on top of that? Are they going to be even more MAD than Barbarians in wanting Strength for attack and damage, Con for well everything it benefits especially with the Hulking archetype that adds it to AC, Dex for AC, and Cha for some stuff because it seems to be somewhat important. [/QUOTE]
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