So there is a lot of talk about improvements on classes that already exist in 5th editions.
And there is a lot of discussion on conversion of classes from older editions for 5th editions.
But what about completely new classes for D&D (probably, I'm only guessing it's a new idea)
A full Shapeshifter class.
Premise:
The Shapeshifter class would be a trickster class like the rogue and bard. It would be a magical class but not a spellcaster. The shapeshifter would be heavy on interaction and exploration ability. In combat, it relies on its Slam attack, natural weapons from shapeshifting, and subclass features.
Low Level Shapeshifter Ideas:
At low levels the shapeshifter is much like a fighter/rogue. In combat, the shapeshifter is a skrimisher which duck in and out of the fray to deliver a few slams/gores/bites. It's ability to change itself is equal to at will disguise self spell except it doesn't change clothes but it's a true transformation an holds up to touch.
Mid level Shapeshifter Ideas:
At the middle level of D&D, the shapeshifter ability to transform grows. It's shapeshifting ability is better than an at will alter self and has a limited ability to polymorph itself. Its clothing and belonging meld into its form and it can speak when turned into a beast. In combat it uses its natural weapons and features from its subclass.
High Level Shapeshifter Ideas:
At high levels, the shapeshifter would be the master of its forms. It can basic turn into any equal or lower level monster multiple times a day.
Subclass Ideas:
The "Mimic" Shaeshifter. This is the disguise focused subclass. This shapeshifter can turn into individuals based on description only, mimic their voices and accents with short samples, and at high levels steal memories and skills to complete the disguise.
The "Hulk" Shapeshifter. This is the combat focused subclass. The version learns a hulking form of steel, stone, bone, or wood and increased strength.
The "Chimera" Shapeshfter. This is the weird subclass. The shapeshifter masters partial shapeshifting turning arms into tentacles, shifting legs into shark tails, growing wings on its back, and sprouting snakes on its head.
So what do you think? Would you like such a class? DMs, would such a class fit in you game? Or do you see it as to redundant with the druid, wizard, and warlock?
And there is a lot of discussion on conversion of classes from older editions for 5th editions.
But what about completely new classes for D&D (probably, I'm only guessing it's a new idea)
A full Shapeshifter class.
Premise:
The Shapeshifter class would be a trickster class like the rogue and bard. It would be a magical class but not a spellcaster. The shapeshifter would be heavy on interaction and exploration ability. In combat, it relies on its Slam attack, natural weapons from shapeshifting, and subclass features.
Low Level Shapeshifter Ideas:
At low levels the shapeshifter is much like a fighter/rogue. In combat, the shapeshifter is a skrimisher which duck in and out of the fray to deliver a few slams/gores/bites. It's ability to change itself is equal to at will disguise self spell except it doesn't change clothes but it's a true transformation an holds up to touch.
Mid level Shapeshifter Ideas:
At the middle level of D&D, the shapeshifter ability to transform grows. It's shapeshifting ability is better than an at will alter self and has a limited ability to polymorph itself. Its clothing and belonging meld into its form and it can speak when turned into a beast. In combat it uses its natural weapons and features from its subclass.
High Level Shapeshifter Ideas:
At high levels, the shapeshifter would be the master of its forms. It can basic turn into any equal or lower level monster multiple times a day.
Subclass Ideas:
The "Mimic" Shaeshifter. This is the disguise focused subclass. This shapeshifter can turn into individuals based on description only, mimic their voices and accents with short samples, and at high levels steal memories and skills to complete the disguise.
The "Hulk" Shapeshifter. This is the combat focused subclass. The version learns a hulking form of steel, stone, bone, or wood and increased strength.
The "Chimera" Shapeshfter. This is the weird subclass. The shapeshifter masters partial shapeshifting turning arms into tentacles, shifting legs into shark tails, growing wings on its back, and sprouting snakes on its head.
So what do you think? Would you like such a class? DMs, would such a class fit in you game? Or do you see it as to redundant with the druid, wizard, and warlock?