What after Red Hand of Doom?

Dingleberry

First Post
I DM a group of my old college buddies that meets once a year for a long weekend. We've been playing Red Hand of Doom in 3.5 for the last three years, and will likely finish it this year. We want to continue with these PCs - so what next?

The party consists of 8 PCs plus one DMPC that's barely around: dwarven paladin, dwarven fighter (the dwarves are brothers), human sorcerer, human wizard, human barbarian, gnome cleric (started as human but was reincarnated), desert elf druid with lion animal companion, elf ranger (archer), and halfling rogue (DMPC). They'll be 8th or 9th level when they finish RHoD (big party so I started them lower).

The group is all players with decades of experience, but who barely get to play any more; for many of them, this is only dice they get to roll all year. So it's a seasoned group, but the characters aren't optimized and the players don't know the rules as cold as most on this board so we play it pretty simple and straight. Core rules plus DM-approved variances (a few non-core feats, a few Spell Compendium spells, etc.).

As DM, I'd prefer to at least start with a published module, but I'm happy to put in the time to modify as needed (as I did with RHoD). Any suggestions?
 

log in or register to remove this ad


It is time to go into the Underdark: [ame=http://www.amazon.com/Dungeons-Dragons-Fantasy-Roleplaying-Forgotten/dp/0786928743]Amazon.com: City of the Spider Queen (Dungeons & Dragons d20 3.0 Fantasy Roleplaying, Forgotten Realms Setting) (9780786928743): James Wyatt: Books[/ame]

Only problem with City of the Spider Queen is that it was written for 3.0 so modifications will need to be made.

Paizo has a few listed here: paizo.com - Store / By Company / P / Paizo Publishing, LLC / Pathfinder® / Pathfinder Modules / 3.5

They are written for 3.5, so no need to modify any of the rules (unless you want too). If you check out their Pathfinder list, those can work as well with some slight modification for 3.5.

Sadly, there are not many adventures for 3.5 above level 10.

I have a similar group of college buddies that we are able to get together once or twice a year for the same occation. That is a strong bond.
 


That looks interesting, and would be a nice change from all the ground-level goblinoid smashing in RHoD. Can it be genericised from Forgotten Realms very easily?

I have a similar group of college buddies that we are able to get together once or twice a year for the same occation. That is a strong bond.

Damn skippy. From the moment it ends, we're counting the days to the next one! Several of us also started playing a monthly online Pathfinder game using MapTools - works great.
 

Remove ads

Top