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What are Some Best Practices for Prepping?
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<blockquote data-quote="el-remmen" data-source="post: 9322861" data-attributes="member: 11"><p>I have three levels of prep. The first two are catch as catch can whenever I get a chance or an idea strikes me and the last one is specific to a forthcoming session. </p><p></p><p>1. Big Picture Prep is done by hand in a notebook. It has lists of NPCs, the relationship of factions, elements of backstory coming to the fore, etc. Basically, the stuff that is not tied to a specific session and may come into play across more than one specific adventure, but also a running list of adventures I plan/hope to put in the “sandbox area(s)” for PCs to potentially encounter. I draw sketches, circles and arrows, and that kind of thing. </p><p></p><p>2. (Re)Reading the Adventures I’m running (if I am running one) and making marginal notes right in/on them. Currently I am running adaptations/mash-up of “Secrets of the Towers” from Dungeon mag and UK4 - When a Star Falls. Since the former is only providing the basic premise of said towers I don’t need to keep referring to it and the needed notes about it are either in the notebook above and/or specific session notes (see below). But I am running the module nearly as is, so I don’t need to remake the wheel, just add specific elements to my setting/location and convert some stat blocks that will end up in #3. </p><p></p><p>3. Specific Session Notes (typed in word and printed out so I can write on it mid-session) that I prep one to three days ahead of the session with a specific info needed if the PCs do what I imagine they might do based on current direction and what they have expressed. This ranges from 1 side of one page to 5 pages (though the higher end of the range is usually due to stat blocks). This includes stat blocks, treasure, NPCs (but not stat blocks if combat with them is unlikely or can be run off the cuff) and some detailed/developed ideas from the notebook in #1. I very frequently cut and paste stuff from one session’s notes to the next if the players haven’t completed something or gotten far enough. </p><p></p><p>I can share some scans/PDFs of what this looks like in the next day or two if anyone is interested.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 9322861, member: 11"] I have three levels of prep. The first two are catch as catch can whenever I get a chance or an idea strikes me and the last one is specific to a forthcoming session. 1. Big Picture Prep is done by hand in a notebook. It has lists of NPCs, the relationship of factions, elements of backstory coming to the fore, etc. Basically, the stuff that is not tied to a specific session and may come into play across more than one specific adventure, but also a running list of adventures I plan/hope to put in the “sandbox area(s)” for PCs to potentially encounter. I draw sketches, circles and arrows, and that kind of thing. 2. (Re)Reading the Adventures I’m running (if I am running one) and making marginal notes right in/on them. Currently I am running adaptations/mash-up of “Secrets of the Towers” from Dungeon mag and UK4 - When a Star Falls. Since the former is only providing the basic premise of said towers I don’t need to keep referring to it and the needed notes about it are either in the notebook above and/or specific session notes (see below). But I am running the module nearly as is, so I don’t need to remake the wheel, just add specific elements to my setting/location and convert some stat blocks that will end up in #3. 3. Specific Session Notes (typed in word and printed out so I can write on it mid-session) that I prep one to three days ahead of the session with a specific info needed if the PCs do what I imagine they might do based on current direction and what they have expressed. This ranges from 1 side of one page to 5 pages (though the higher end of the range is usually due to stat blocks). This includes stat blocks, treasure, NPCs (but not stat blocks if combat with them is unlikely or can be run off the cuff) and some detailed/developed ideas from the notebook in #1. I very frequently cut and paste stuff from one session’s notes to the next if the players haven’t completed something or gotten far enough. I can share some scans/PDFs of what this looks like in the next day or two if anyone is interested. [/QUOTE]
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