What are the best Cyberpunk supplements?

Night's Edge is more or less what you got when someone read Anne Rice and wanted to houserule vampires into 2020.

Suprisingly it's not at all bad given that ordinarily that sounds like something to avoid like the plague


Grimms Cybertales and Dark Metropolis are more "mundane" horror, and are well worth mining for non horror stuff. Especially the varient drug and cyberprsyshcosis rules.
 

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Most of my favorites have been mentioned, but here's a few that haven't:

NeoTribes- The Nomad sourcebook. Excellent stuff. Breaks down the Nomads into nations and culture groups instead of making them all generic, Mad-Max bikers. Did a good job of updating the somewhat clunky "Home of the Brave" USA book, which seemed like it was mostly written for 2013.

Deep Space- Maybe it's because of "Neuromancer", but I like sending my punks into orbit every once in a while. This is definately the book you'd need for that.

When Gravity Fails- Based on the George Alec Effinger books. Good for me because I liked the series, and intersting for a different look at a cyberpunk world (one set in the Middle East). Also has some alternate tech rules, such as hacking which doesn't involve VR (making it a lot closer to reality) and chips which give you skills by overriding your personality or brain, instead of just acting as onboard databases.
 

Wilphe said:
I think it's the cutsey right-on ness of the whole concept; the teenagers with mutant powers schtick (wow, not seen THAT before...) and the simplistic ideas about rebellion that would have looked naive in 1970.


Well, History HAS shown us that it's always the youth that rebels against the values of the parents. Cybergen looks quite good to me, because germany has a whole culture of rebellious youth groups, like the antifa. Teens in germany LOVE demonstations and stuff like that - they're optimists! :)


Wilphe said:
I always got the impression that CP2020 was suppossed to be about leading the struggle against the Evil corps and you were suppossed to play Medias and Rockers. In fact hardly anyone did, because Rockers, at least, sucked.


Actually, you're on your own on this. Cyberpunk very much was the merc-as-character game. The guys who wanted to take on the megacorps were all over the other side of town playing Shadowrun ;)
 

Byrons_Ghost said:
Deep Space- Maybe it's because of "Neuromancer", but I like sending my punks into orbit every once in a while. This is definately the book you'd need for that.
I can't believe I forgot Deep Space. I'm also a big fan of that one.

The sourcebook I always wanted to see (write?) was one detailing the African continent, up to and including brushfire/tribal wars and the African migration into orbit...
 
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