payn
Glory to Marik
I’d quibble 5E doesn’t do these well, but I suppose if you go a Cthulhu pulp route…Don't forget horror. All sorts of options from gothic to cthuluesque.
I’d quibble 5E doesn’t do these well, but I suppose if you go a Cthulhu pulp route…Don't forget horror. All sorts of options from gothic to cthuluesque.
This could be done if someone were to convert the Great Old Ones from PF1 to 5e. https://www.d20pfsrd.com/bestiary/monster-listings/aberrations/great-old-ones/I’d quibble 5E doesn’t do these well, but I suppose if you go a Cthulhu pulp route…
I think the objection, generally, isn't that the stats aren't available, but just that 5E D&D characters are very robust and have a lot of resources.This could be done if someone were to convert the Great Old Ones from PF1 to 5e. https://www.d20pfsrd.com/bestiary/monster-listings/aberrations/great-old-ones/
I'd agree. D&D doesn't do most tones as well as game systems designed for those tones. But it is an easy system to learn and to bend to almost any tone you want.I’d quibble 5E doesn’t do these well, but I suppose if you go a Cthulhu pulp route…
I agree. D&D5e supports the very specific D&D5e style of fantasy, mainly because of system design and presumptions. One can twist and turn it a bit with player buy-in, but in the end it will still be D&D.The rules push a specific tone, superhero fantasy. Anything else requires ignoring the rules or changing them. Banning or modifying spells, feats, classes, subclasses, races, etc is required to push any other tone. It’s hard to do murder-mystery when speak with dead exists. It’s hard to do intrigue when zone of truth exists. Horror is hard when the PCs have a ton of abilities, piles of HP, and regenerate everything with a night’s sleep.
I would love to play in such a campaignHow about, This is a time of renewal? You will play adventures in a land recovered from a great long lasting war against evil. The lands are reclaimed, the peace is holding, its time to seek out hidden secrets and untold legends of yesteryear. Themes similar to exploration above, but with strong hints of long lost lore and dark secrets to uncover. (Not post apocalypse, but post-post-apocalypse?)
Sandy Petersen's Cthulhu MythosThis could be done if someone were to convert the Great Old Ones from PF1 to 5e. https://www.d20pfsrd.com/bestiary/monster-listings/aberrations/great-old-ones/
Thats another issue, I dont think old ones should be slaughtered by PCs. If they are, you are not playing a horror game.This could be done if someone were to convert the Great Old Ones from PF1 to 5e. https://www.d20pfsrd.com/bestiary/monster-listings/aberrations/great-old-ones/
Ugh, I wish folks didnt think so. For the sake of those other systems.I'd agree. D&D doesn't do most tones as well as game systems designed for those tones. But it is an easy system to learn and to bend to almost any tone you want.