howandwhy99
Adventurer
What are the elements of 4th edition that are modular enough that they can be removed, replaced by an enterprising DM, and not have the new module effect the rest of the system?
Right now, I'm thinking the Skill System fits. Aerial combat could be plucked out and replaced. Power types like Martial, Arcane, Divine, no one of these are necessary for the others and could be replaced or dropped without a problem.
Any other ideas? What can be cut out / replaced without effecting the whole?
Right now, I'm thinking the Skill System fits. Aerial combat could be plucked out and replaced. Power types like Martial, Arcane, Divine, no one of these are necessary for the others and could be replaced or dropped without a problem.
Any other ideas? What can be cut out / replaced without effecting the whole?