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What are the "True Issues" with 5e?
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<blockquote data-quote="Lanefan" data-source="post: 9108776" data-attributes="member: 29398"><p>[USER=6747251]@Micah Sweet[/USER] beat me to it: realism.</p><p></p><p>Strength has a very obvious function - or had in the 1e days. Somehow much of that function (i.e. combat bonuses) got punted over to Dexterity, which already had more than enough to do anyway.</p><p></p><p>How much you can carry is an obvious key part of Strength's function, meaning that if one ignores encumbrance it's hardly surprising Strength doesn't look as useful.</p><p></p><p>I see a certain amount of bookkeeping as simply being an integral part of the game: xp tracking, party and character finances tracking, party and character possessions/treasury tracking, and accounting for consumables. Don't want to do these things? Then this might not be the game for you.</p><p></p><p>I'm not hard-line on encumbrance unless I see something way out of line, but I do make them work out a solution if they're trying to carry something really heavy e.g. the party of six who found over 100,000 assorted coins in a dungeon and wanted to keep them all.</p><p></p><p>It's valuable in that it helps gives a sense of playing/being a real person in a real setting.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9108776, member: 29398"] [USER=6747251]@Micah Sweet[/USER] beat me to it: realism. Strength has a very obvious function - or had in the 1e days. Somehow much of that function (i.e. combat bonuses) got punted over to Dexterity, which already had more than enough to do anyway. How much you can carry is an obvious key part of Strength's function, meaning that if one ignores encumbrance it's hardly surprising Strength doesn't look as useful. I see a certain amount of bookkeeping as simply being an integral part of the game: xp tracking, party and character finances tracking, party and character possessions/treasury tracking, and accounting for consumables. Don't want to do these things? Then this might not be the game for you. I'm not hard-line on encumbrance unless I see something way out of line, but I do make them work out a solution if they're trying to carry something really heavy e.g. the party of six who found over 100,000 assorted coins in a dungeon and wanted to keep them all. It's valuable in that it helps gives a sense of playing/being a real person in a real setting. [/QUOTE]
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What are the "True Issues" with 5e?
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