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What are the "True Issues" with 5e?
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<blockquote data-quote="James Gasik" data-source="post: 9108926" data-attributes="member: 6877472"><p>Not sure, but there could be some crossover, as that's how I got into 5e, and so did a few other people I play with. I do recall the very first point of contention; we were playing Curse of Strahd in a home game, and one guy we only knew from AL had joined us. He begged and pleaded with the DM to let him play a Bloodhunter. Halfway through the campaign, we started to realize that the Bloodhunter isn't balanced* the same way as other classes, and their abilities began to stick out like a sore thumb more and more.</p><p></p><p>This being Ravenloft, of course, powerful abilities are less useful than playing smart, and he got himself murdered. When he asked the DM if he could make a new Bloodhunter, the DM was like "yeah, I don't think so".</p><p></p><p>It's not like there's a total dearth of 3PP going on- we've played Primeval Thule, and currently Kobold Press stuff is allowed (mostly because the current DM wants to transition into Tales of the Valiant).</p><p></p><p>*I know this is a dirty word for some; a lot of people don't think D&D is balanced at all, or that it shouldn't be. When I talk about imbalance, I simply mean when one person's play experience is dramatically better simply because of the character they chose to play. Sure, not every character is going to shine, like if you decide you want to play a Cleric with Int 18 because you think Cadderly was an amazing character or something...but I'm of the opinion that if you select a class and subclass, and you put your high stats in places the game nudges you towards doing, your play experience should overall be the same as everyone else's.</p><p></p><p>When another character outshines you for no other reason than their class/subclass/race combo annoys me, especially as a DM, since there's nothing I hate more than having to warp the game and it's rules around a party with a power level imbalance.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9108926, member: 6877472"] Not sure, but there could be some crossover, as that's how I got into 5e, and so did a few other people I play with. I do recall the very first point of contention; we were playing Curse of Strahd in a home game, and one guy we only knew from AL had joined us. He begged and pleaded with the DM to let him play a Bloodhunter. Halfway through the campaign, we started to realize that the Bloodhunter isn't balanced* the same way as other classes, and their abilities began to stick out like a sore thumb more and more. This being Ravenloft, of course, powerful abilities are less useful than playing smart, and he got himself murdered. When he asked the DM if he could make a new Bloodhunter, the DM was like "yeah, I don't think so". It's not like there's a total dearth of 3PP going on- we've played Primeval Thule, and currently Kobold Press stuff is allowed (mostly because the current DM wants to transition into Tales of the Valiant). *I know this is a dirty word for some; a lot of people don't think D&D is balanced at all, or that it shouldn't be. When I talk about imbalance, I simply mean when one person's play experience is dramatically better simply because of the character they chose to play. Sure, not every character is going to shine, like if you decide you want to play a Cleric with Int 18 because you think Cadderly was an amazing character or something...but I'm of the opinion that if you select a class and subclass, and you put your high stats in places the game nudges you towards doing, your play experience should overall be the same as everyone else's. When another character outshines you for no other reason than their class/subclass/race combo annoys me, especially as a DM, since there's nothing I hate more than having to warp the game and it's rules around a party with a power level imbalance. [/QUOTE]
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