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General Tabletop Discussion
*Dungeons & Dragons
What are the "True Issues" with 5e?
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<blockquote data-quote="Ruin Explorer" data-source="post: 9111819" data-attributes="member: 18"><p>The real problem here is not dumping STR.</p><p></p><p>The problem is too much stuff is DEX-only in 5E, and the single-stat save system is blitheringly stupid, and I don't think anyone on these boards even particularly likes it and I know D&D players in general don't. It's just an outright bad design.</p><p></p><p>You're looking at this from too narrow a perspective - you don't have make DEX give things up to be less valuable, you just have to give alternatives to DEX in a lot of cases.</p><p></p><p>Like in 4E, Initiative was the higher of DEX or INT mods. That devalued DEX and valued INT, relative to 5E. It was simply a better design.</p><p></p><p>In 4E, you had three defences, and each of them took the better of two stats (did 3E do the same?). Again that devalued a number of stats that could easily get over valued.</p><p></p><p>Thinking that nerfing DEX slightly (you'd have to nerf it so hard it wasn't even DEX anymore) or bringing back tedious Encumbrance tracking (something almost no-one wants) will make people not dump STR is not rational.</p><p></p><p>You need to look at other parts of the system. STR isn't dumped as much as it could be, for example, because of stuff like Heavy Armour (STR 15 needed) and Great Weapon Mastery (there are no 2-h finesse weapons, thank god). No DEX Fighter is ever going to outdamage a GWM STR Fighter, let alone a GWM/PAM, not with without nuclear-grade cheese and probably multiclassing.</p><p></p><p>A subsidiary problem is that 5E forgot that Composite Bows exist. If it added them back in with the simple "Use STR to hit and damage" rule then sudden the ranged advantage vanishes too and STR and DEX are looking a lot closer or even STR is looking better. Plus the AC thing only helps up to 14 DEX unless you're in Light armour so that's wildly overstated as an advantage. It's not like 2E or something.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9111819, member: 18"] The real problem here is not dumping STR. The problem is too much stuff is DEX-only in 5E, and the single-stat save system is blitheringly stupid, and I don't think anyone on these boards even particularly likes it and I know D&D players in general don't. It's just an outright bad design. You're looking at this from too narrow a perspective - you don't have make DEX give things up to be less valuable, you just have to give alternatives to DEX in a lot of cases. Like in 4E, Initiative was the higher of DEX or INT mods. That devalued DEX and valued INT, relative to 5E. It was simply a better design. In 4E, you had three defences, and each of them took the better of two stats (did 3E do the same?). Again that devalued a number of stats that could easily get over valued. Thinking that nerfing DEX slightly (you'd have to nerf it so hard it wasn't even DEX anymore) or bringing back tedious Encumbrance tracking (something almost no-one wants) will make people not dump STR is not rational. You need to look at other parts of the system. STR isn't dumped as much as it could be, for example, because of stuff like Heavy Armour (STR 15 needed) and Great Weapon Mastery (there are no 2-h finesse weapons, thank god). No DEX Fighter is ever going to outdamage a GWM STR Fighter, let alone a GWM/PAM, not with without nuclear-grade cheese and probably multiclassing. A subsidiary problem is that 5E forgot that Composite Bows exist. If it added them back in with the simple "Use STR to hit and damage" rule then sudden the ranged advantage vanishes too and STR and DEX are looking a lot closer or even STR is looking better. Plus the AC thing only helps up to 14 DEX unless you're in Light armour so that's wildly overstated as an advantage. It's not like 2E or something. [/QUOTE]
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