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What are the "True Issues" with 5e?
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<blockquote data-quote="nevin" data-source="post: 9112758" data-attributes="member: 7024481"><p>I agree it's just that there needs to be some explanation for newbs what qualifies as "survival gear" for different classes. A person who has taken a wilderness survival class or been through military equivilant training. (who I'd equate with survival knowledge of say ranger or druid) could survive for a long time with just a knive and an appropriate set of clothes. Far better than most people think. A pile of leaves and anything to stop the wind will keep you warm in freezing weather, quite warm and cozy if done right I can attest. Every tool from knife and clothes on just makes it that much easier. Tthese type of rules always run head on into some DM who wants thier players to 'Feel the pain and reality" of thier world and to suffer to over come the challenges that they themselves do not understand. I'm ok with a Generic "survival kit" description as long as it's description covers what types of extreme weather it should protect the players in. The GOT type DM's have to have that or the go into the swamp of misery with these discussions. </p><p></p><p>Id say for instance a ranger with thier leather armor , clothes and a weapon could survive down to some very cold weather for quite some time and probably with far less issues than most would expect because they'd know how to make a snow cave, lean-toos, pack a bush with leaves and crate an insulated cuby, dig a hole and bury thier coals from the fire to sleep on etc. all without tents or other survival gear. There does need to be some sort of baseline for certain classes and even primitive cultures, so they can function in thier roles properly.</p></blockquote><p></p>
[QUOTE="nevin, post: 9112758, member: 7024481"] I agree it's just that there needs to be some explanation for newbs what qualifies as "survival gear" for different classes. A person who has taken a wilderness survival class or been through military equivilant training. (who I'd equate with survival knowledge of say ranger or druid) could survive for a long time with just a knive and an appropriate set of clothes. Far better than most people think. A pile of leaves and anything to stop the wind will keep you warm in freezing weather, quite warm and cozy if done right I can attest. Every tool from knife and clothes on just makes it that much easier. Tthese type of rules always run head on into some DM who wants thier players to 'Feel the pain and reality" of thier world and to suffer to over come the challenges that they themselves do not understand. I'm ok with a Generic "survival kit" description as long as it's description covers what types of extreme weather it should protect the players in. The GOT type DM's have to have that or the go into the swamp of misery with these discussions. Id say for instance a ranger with thier leather armor , clothes and a weapon could survive down to some very cold weather for quite some time and probably with far less issues than most would expect because they'd know how to make a snow cave, lean-toos, pack a bush with leaves and crate an insulated cuby, dig a hole and bury thier coals from the fire to sleep on etc. all without tents or other survival gear. There does need to be some sort of baseline for certain classes and even primitive cultures, so they can function in thier roles properly. [/QUOTE]
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