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What are the "True Issues" with 5e?
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<blockquote data-quote="Oofta" data-source="post: 9113042" data-attributes="member: 6801845"><p>I was curious, so went looking to see if someone had come up with a magical shovel and I give you ...</p><p></p><p></p><p>[MEDIA=reddit]DnD/comments/znb1sq[/MEDIA]</p><p></p><p>[SPOILER="Detailed description"]</p><p><strong>Mister Shovel</strong></p><p><em>Wondrous item, rare</em></p><p></p><p>This magical shovel has an animated face carved into it. It works as a trusty tool and friendly digging companion. <em>Mister Shovel</em> can be wielded as a magic weapon, equivalent to a quarterstaff with a +1 bonus to attack and damage rolls.</p><p></p><p><em><strong>Dig.</strong></em> As an action while holding this shovel, you can remove a 5-foot cube of dirt, sand, or clay from a space within your reach. As you dig, <em>Mister Shovel</em> instantly gobbles up the earth and stores it in a pocket dimension. <em>Mister Shovel</em> can store up to twenty 5-foot cubes of earth within itself before it’s full.</p><p></p><p><em><strong>Expel Earth.</strong></em> If <em>Mister Shovel</em> has earth stored within itself, you can use your action to expel one 5-foot cube of earth onto a space within your reach. The expelled earth immediately falls to the ground and becomes a 5-foot mound of loose earth. Traversing over or through the mound is difficult terrain. A Large or smaller creature within the area must make a DC 15 Dexterity saving throw to see if it can successfully move into an unoccupied adjacent space, or a DC 15 Strength saving throw if it wishes to stay in its space. On a failed save, the creature is knocked prone and restrained by the weight of the earthen mound until it uses its action to free itself.</p><p></p><p><em><strong>Sentience.</strong></em> <em>Mister Shovel</em> is a sentient, neutral good shovel with an Intelligence of 11, a Wisdom of 8, and a Charisma of 16. It can see and hear out to a range of 60 feet. The shovel can speak, read, and understand Common. <em>Mister Shovel</em> is a polite and helpful companion who is always hungry for dirt and happiest when digging. <em>Mister Shovel</em> doesn’t like being used as a weapon, and apologizes to anything it bonks.</p><p></p><p><em>“Man! Thiths sthuffth iths good!-” Mister Shovel was blabbering excitedly through mouthfuls of dirt, barely intelligible as Jesse dug at the base of the wall.</em></p><p><em>“Shush! I’m not trying to alert the guards!” She hissed. If they were spotted, the whole fort would descend upon them.</em></p><p><em>“Hey, itsth not MY faul-” Jesse was sweating profusely as she jammed Mister Shovel into the ground again, muffling its speech. This was a disaster.</em></p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="Oofta, post: 9113042, member: 6801845"] I was curious, so went looking to see if someone had come up with a magical shovel and I give you ... [MEDIA=reddit]DnD/comments/znb1sq[/MEDIA] [SPOILER="Detailed description"] [B]Mister Shovel[/B] [I]Wondrous item, rare[/I] This magical shovel has an animated face carved into it. It works as a trusty tool and friendly digging companion. [I]Mister Shovel[/I] can be wielded as a magic weapon, equivalent to a quarterstaff with a +1 bonus to attack and damage rolls. [I][B]Dig.[/B][/I] As an action while holding this shovel, you can remove a 5-foot cube of dirt, sand, or clay from a space within your reach. As you dig, [I]Mister Shovel[/I] instantly gobbles up the earth and stores it in a pocket dimension. [I]Mister Shovel[/I] can store up to twenty 5-foot cubes of earth within itself before it’s full. [I][B]Expel Earth.[/B][/I] If [I]Mister Shovel[/I] has earth stored within itself, you can use your action to expel one 5-foot cube of earth onto a space within your reach. The expelled earth immediately falls to the ground and becomes a 5-foot mound of loose earth. Traversing over or through the mound is difficult terrain. A Large or smaller creature within the area must make a DC 15 Dexterity saving throw to see if it can successfully move into an unoccupied adjacent space, or a DC 15 Strength saving throw if it wishes to stay in its space. On a failed save, the creature is knocked prone and restrained by the weight of the earthen mound until it uses its action to free itself. [I][B]Sentience.[/B][/I] [I]Mister Shovel[/I] is a sentient, neutral good shovel with an Intelligence of 11, a Wisdom of 8, and a Charisma of 16. It can see and hear out to a range of 60 feet. The shovel can speak, read, and understand Common. [I]Mister Shovel[/I] is a polite and helpful companion who is always hungry for dirt and happiest when digging. [I]Mister Shovel[/I] doesn’t like being used as a weapon, and apologizes to anything it bonks. [I]“Man! Thiths sthuffth iths good!-” Mister Shovel was blabbering excitedly through mouthfuls of dirt, barely intelligible as Jesse dug at the base of the wall. “Shush! I’m not trying to alert the guards!” She hissed. If they were spotted, the whole fort would descend upon them. “Hey, itsth not MY faul-” Jesse was sweating profusely as she jammed Mister Shovel into the ground again, muffling its speech. This was a disaster.[/I] [/SPOILER] [/QUOTE]
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