Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What are the "True Issues" with 5e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 9114036" data-attributes="member: 42582"><p>I know, from experience, that both these things are false.</p><p></p><p>An equipment list isn't a procedure of play. The Matt Colville video that was linked to upthread explains the procedure of play that the classic D&D equipment list supports - it is, roughly:</p><p></p><p style="margin-left: 20px">(1) Prior to actual play starting - in the prep phase - players add stuff to their PC equipment lists;</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">(2) During actual play, the GM describes/narrates (whatever verb one prefers can be inserted here) complicated situations to the players. These situations are architectural or similar sorts of challenges to the players - pits, chasms, locked doors, weird pillars, wonky slopes, etc;</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">(3) The players describe how their PCs deal with those challenges, and as part of that describe how the equipment on their PC equipment lists helps. with this;</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">(4) The GM makes a decision about how this pans out, doing their best to be true to everyone's shared imagination of the situation and everyone's shared knowledge of how shovels, poles, wire, string etc behave when used as improvised tools.</p><p></p><p>In other words, the reason for the classic D&D equipment list is <em>because it impacts pay</em> when <em>play follows the above procedure</em>.</p><p></p><p>You can have plausible imaginary worlds while using different procedures of play. I'll offer up my 4e D&D play as an example. In that play, the PC equipment lists that players create for their PCs don't figure in play as prominently as they do in classic D&D dungeoncrawling play. On the other hand, different things do impact play that do not impact play in that classic play (for instance, PCs' loyalties and their hopes for the future of the cosmos).</p></blockquote><p></p>
[QUOTE="pemerton, post: 9114036, member: 42582"] I know, from experience, that both these things are false. An equipment list isn't a procedure of play. The Matt Colville video that was linked to upthread explains the procedure of play that the classic D&D equipment list supports - it is, roughly: [indent](1) Prior to actual play starting - in the prep phase - players add stuff to their PC equipment lists; (2) During actual play, the GM describes/narrates (whatever verb one prefers can be inserted here) complicated situations to the players. These situations are architectural or similar sorts of challenges to the players - pits, chasms, locked doors, weird pillars, wonky slopes, etc; (3) The players describe how their PCs deal with those challenges, and as part of that describe how the equipment on their PC equipment lists helps. with this; (4) The GM makes a decision about how this pans out, doing their best to be true to everyone's shared imagination of the situation and everyone's shared knowledge of how shovels, poles, wire, string etc behave when used as improvised tools.[/indent] In other words, the reason for the classic D&D equipment list is [I]because it impacts pay[/I] when [I]play follows the above procedure[/I]. You can have plausible imaginary worlds while using different procedures of play. I'll offer up my 4e D&D play as an example. In that play, the PC equipment lists that players create for their PCs don't figure in play as prominently as they do in classic D&D dungeoncrawling play. On the other hand, different things do impact play that do not impact play in that classic play (for instance, PCs' loyalties and their hopes for the future of the cosmos). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What are the "True Issues" with 5e?
Top