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What are the "True Issues" with 5e?
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<blockquote data-quote="M_Natas" data-source="post: 9114875" data-attributes="member: 7025918"><p>I was thinking equipment cards like similar in the Essentials kit or the magic item cards. You have the rules on the card and only read them when you need the equipment. You don't need to remember them. And it's something cool to handout to the players. So players now can have decks of equipment. You can also have some blank cards for equipment that wasn't on the list.</p><p>It can even help with tracking encumberance. </p><p>Like, just spitballing ideas here, you could have 3 or 5 different card sizes based on bulkiness and weight.</p><p>Let's say Card Sizes 0.1, 0.5, 1, 2 and 3. Or not even Card sizes, just weight classes.</p><p>That's their weightclass.</p><p>You can carry your Strength score times 2 (or 3, its just an example, would need to do the math for definite numbers).</p><p>You just add the card sizes of the cards you have together, if they are lower no problem. If they are higher you are encumbered.</p><p>So lets say a character with Strength 10 has a carrying capacity of 20.</p><p>Now he could carry a plate Mail (size 3), a sword (size 1), a Backpack (size 2) and 10 rations and 5 torches (each size 0.5), and a bedroll size 2, 30 Gold, per 10 coins 0.1 Size. Total =15,8.</p><p></p><p>You can produce that cheaply or even give it out as a PDF, and if people want to use encumbrance they can use the cards and if not, not. </p><p>Having a deck of cards could be less distracting than trying to squeeze everything on a character sheet und calculate the weights.</p></blockquote><p></p>
[QUOTE="M_Natas, post: 9114875, member: 7025918"] I was thinking equipment cards like similar in the Essentials kit or the magic item cards. You have the rules on the card and only read them when you need the equipment. You don't need to remember them. And it's something cool to handout to the players. So players now can have decks of equipment. You can also have some blank cards for equipment that wasn't on the list. It can even help with tracking encumberance. Like, just spitballing ideas here, you could have 3 or 5 different card sizes based on bulkiness and weight. Let's say Card Sizes 0.1, 0.5, 1, 2 and 3. Or not even Card sizes, just weight classes. That's their weightclass. You can carry your Strength score times 2 (or 3, its just an example, would need to do the math for definite numbers). You just add the card sizes of the cards you have together, if they are lower no problem. If they are higher you are encumbered. So lets say a character with Strength 10 has a carrying capacity of 20. Now he could carry a plate Mail (size 3), a sword (size 1), a Backpack (size 2) and 10 rations and 5 torches (each size 0.5), and a bedroll size 2, 30 Gold, per 10 coins 0.1 Size. Total =15,8. You can produce that cheaply or even give it out as a PDF, and if people want to use encumbrance they can use the cards and if not, not. Having a deck of cards could be less distracting than trying to squeeze everything on a character sheet und calculate the weights. [/QUOTE]
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What are the "True Issues" with 5e?
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