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What are the "True Issues" with 5e?
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<blockquote data-quote="Maxperson" data-source="post: 9116493" data-attributes="member: 23751"><p>Yep. Just takes getting them into the habit, though. Once they've created the new habit it goes pretty smoothly.</p><p></p><p>Here's the thing about passive numbers. They represent the PC rolling the dice every moment and at the moment you the DM are looking for a number, that player rolled a 10. By making it all passive you are depriving the PC of the ability to ever notice anything hard. Hard is a 20 DC and a 20th level PC will still need an 18 or higher in intelligence or wisdom to hit a passive 20 for perception or insight. </p><p></p><p>Not only is that not realistic, but it takes away a lot of the fun of the game. Many people like rolling, but beyond that it's really fun when you hit the long shot and roll that natural 20 with your measly +5 to perception and see that very hard to find DC 25 thing.</p><p></p><p>I'll take passive perception and insight out of the game long before I ever take out active rolling. The latter harms the game too much in my opinion.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9116493, member: 23751"] Yep. Just takes getting them into the habit, though. Once they've created the new habit it goes pretty smoothly. Here's the thing about passive numbers. They represent the PC rolling the dice every moment and at the moment you the DM are looking for a number, that player rolled a 10. By making it all passive you are depriving the PC of the ability to ever notice anything hard. Hard is a 20 DC and a 20th level PC will still need an 18 or higher in intelligence or wisdom to hit a passive 20 for perception or insight. Not only is that not realistic, but it takes away a lot of the fun of the game. Many people like rolling, but beyond that it's really fun when you hit the long shot and roll that natural 20 with your measly +5 to perception and see that very hard to find DC 25 thing. I'll take passive perception and insight out of the game long before I ever take out active rolling. The latter harms the game too much in my opinion. [/QUOTE]
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What are the "True Issues" with 5e?
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