Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
What are you reading in 2024?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wofano Wotanto" data-source="post: 9294647" data-attributes="member: 7044704"><p>Tangentially related (it's about board/wargames more than anything else) Steve Jackson's <a href="https://www.sjgames.com/gamedesign/" target="_blank">Game Design: Theory & Practice</a> is an interesting (and very quick) read. As something that came out in 1981 and was based on Space Gamer articles from even earlier, the book's pretty dated by today's standards but offers a fascinating look into design approaches of an era that was still dominated by two-player hex-and-counter games. Also a pretty solid overview of earlier trends in design from a vantage point much closer to the 70s than any modern history can be. Plus, the most dated stuff is kind of hilarious.</p><p></p><p>If you still have a collection of early Space Gamers you could just read the articles one by one, but the book does add and revise some material that probably make $8 in pdf a reasonable buy. My own physical copy disintegrated ages ago, but I was nostalgic enough to grab the pdf and reread it recently. Held up well overall, and for anyone who didn't live through the heyday of 70s and 80s wargaming it's an excellent window into the past that shows how far modern board games have come in the last 50+ years.</p></blockquote><p></p>
[QUOTE="Wofano Wotanto, post: 9294647, member: 7044704"] Tangentially related (it's about board/wargames more than anything else) Steve Jackson's [URL='https://www.sjgames.com/gamedesign/']Game Design: Theory & Practice[/URL] is an interesting (and very quick) read. As something that came out in 1981 and was based on Space Gamer articles from even earlier, the book's pretty dated by today's standards but offers a fascinating look into design approaches of an era that was still dominated by two-player hex-and-counter games. Also a pretty solid overview of earlier trends in design from a vantage point much closer to the 70s than any modern history can be. Plus, the most dated stuff is kind of hilarious. If you still have a collection of early Space Gamers you could just read the articles one by one, but the book does add and revise some material that probably make $8 in pdf a reasonable buy. My own physical copy disintegrated ages ago, but I was nostalgic enough to grab the pdf and reread it recently. Held up well overall, and for anyone who didn't live through the heyday of 70s and 80s wargaming it's an excellent window into the past that shows how far modern board games have come in the last 50+ years. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
What are you reading in 2024?
Top