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D&D 5E What are your biggest immersion breakers, rules wise?


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Or have it able to affect N hp worth of adversaries. In 4e this would allow minions to be affected easily if they weren't part of a swarm.
I like this because this makes being in the swarm cause them to be less vulnerable to being influenced aka changing their mind LOL
 

The game's poor handling of size differences - as well as its poor handling of any size larger than large or smaller than small even if all creatures are equal sized - is problematic. How come a cat can beat up a commoner? How can you fight a mouse on the ground with a dagger while standing? How can you crit on something that's so big you can't reach its vital organs? Why does the kaiju template only have a 40 foot stance when that's closer to giant ape territory, like King Kong or Mighty Joe Young?

Also problematic is the shallowness of the weapon and armor system; most of the weapons are more-or-less interchangable. Particularly problematic is that they all deal equally well with armor.

An honorable mention goes to medieval stasis. It's not really a rules thing but it's worth mentioning as it strains disbelief. The existence of telecommunications (in the form of sending, etc), working divination, and immortal beings that can be counted on to survive disasters and cataclysms means that they ought to be able to move forward much faster than the real middle ages did, rather than stagnating for several times longer
 

The game's poor handling of size differences - as well as its poor handling of any size larger than large or smaller than small even if all creatures are equal sized - is problematic. How come a cat can beat up a commoner? How can you fight a mouse on the ground with a dagger while standing? How can you crit on something that's so big you can't reach its vital organs? Why does the kaiju template only have a 40 foot stance when that's closer to giant ape territory, like King Kong or Mighty Joe Young?

Also problematic is the shallowness of the weapon and armor system; most of the weapons are more-or-less interchangable. Particularly problematic is that they all deal equally well with armor.

An honorable mention goes to medieval stasis. It's not really a rules thing but it's worth mentioning as it strains disbelief. The existence of telecommunications (in the form of sending, etc), working divination, and immortal beings that can be counted on to survive disasters and cataclysms means that they ought to be able to move forward much faster than the real middle ages did, rather than stagnating for several times longer
I liked the things you pointed out because many are often overlooked. Otoh if you wanted to make things more realistic you would get from one into the other e.g. every wound caused would create chance for infection.

I partially agree on your asumptions on progress. Yes, if people had their divine little (big) helpers active for them all the time, and magic would be a popular tool to help with every day tasks (partially that's the case in the eberron setting) people could eventually concentrate on progress.

But you would not need a mobile phone with sending magic, would you?

You also wont need explosives and firearms if magic can do that for you.

But there are constraints also: either magic is not so common and the divine help does not always appear or even if it does: Will people not become lazy instead? Why should they invest in science if living is commode enough? You can see the proof of this in some aborigine tribes which are discovered deep in the jungle. Their life is perfect as it is for them, they do not need cellphones to be happy do they? They basically are still in stone age level of technology not even having invented the wheel.

So you can see it can go both ways. The technical capabilities in humanities past was amazing in some areas at some time periods, and also some of it got lost again later on.

E.g. a nowadays medic could operate using the instruments which were available in ancient Rome. In ancient Rome they could operate appendix, opaque eye lenses (using hollow needles) and brain tumors. They knew about hygiene and sepsis. Only thing they did not have was sophisticated anesthetics, it was only alcohol and maybe opium.
On tech level they had flowing water floor heating and canalization. They had hydraulic catapults with pistons made of brass and leather. This knowledge got lost later on.
In the medieval times this medical knowledge mostly was gone, those 2000 year old books from Latin doctors were the best stuff available. Only Arab and Jewish medics were a little closer to our modern medicine.
But the tech level could be very high also. First pocket watch was from 1400 or so. They had lathes could cut threads in metal etc. Of course they had no electricity to power these tools but if you look at cathedrals or military equipment of the later middle ages you see what they could produce even with the limitations at hand.

So a stasis is not that much of a problem in my point of view, it is not that unbelievable.
 

But the tech level could be very high also. First pocket watch was from 1400 or so.
The Celts were talking about replacing hands with metal several thousands of years BCE it always made me wonder. How early did the tech for that develop in some places.
 

The Celts were talking about replacing hands with metal several thousands of years BCE it always made me wonder. How early did the tech for that develop in some places.
Any further source on that? Is it meant like the brass prosthesis in GoT, Goetz von Berlichingens iron fist, or did they mean something else?
 



Not actually saying there was evidence they had it that early just intimating if they thought of and wanted it that early that is generally a precursor and wondering how soon after it might have appeared.
 
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