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What are your problems with Healing/Dying mechanics in 4E
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<blockquote data-quote="hailstop" data-source="post: 5052672" data-attributes="member: 62201"><p>We had a big discussion about 4e at our last session on Friday and one of the discussions was about the healing/dying mechanic. We all agreed that there wasn't enough 'threat' of dying (although I as the DM have gotten a lot better at dropping the PCs below zero hp).</p><p> </p><p>We brought up some of the options:</p><p> </p><p>1. Three failed death saves before an Extended rest instead of Short rest kills you. </p><p> </p><p>Problem: at two death saves, that just triggers the Extended rest.</p><p> </p><p>2. -ve "healing surge" kills you instead of -ve "bloodied".</p><p> </p><p>3. A failed Death Save causes damage.</p><p> </p><p>4. A monster does extra d6 damage on a critical hit.</p><p> </p><p>5. Healing below zero hp only adds to that total, doesn't reset to zero first (which I'm pretty sure I'm going to use).</p><p> </p><p>and one that I hadn't heard of before:</p><p> </p><p>6. If you go below zero hp during a battle, you can only get up to your bloodied value before a short rest, not max hp.</p></blockquote><p></p>
[QUOTE="hailstop, post: 5052672, member: 62201"] We had a big discussion about 4e at our last session on Friday and one of the discussions was about the healing/dying mechanic. We all agreed that there wasn't enough 'threat' of dying (although I as the DM have gotten a lot better at dropping the PCs below zero hp). We brought up some of the options: 1. Three failed death saves before an Extended rest instead of Short rest kills you. Problem: at two death saves, that just triggers the Extended rest. 2. -ve "healing surge" kills you instead of -ve "bloodied". 3. A failed Death Save causes damage. 4. A monster does extra d6 damage on a critical hit. 5. Healing below zero hp only adds to that total, doesn't reset to zero first (which I'm pretty sure I'm going to use). and one that I hadn't heard of before: 6. If you go below zero hp during a battle, you can only get up to your bloodied value before a short rest, not max hp. [/QUOTE]
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What are your problems with Healing/Dying mechanics in 4E
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