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What are your weirdest parties?
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<blockquote data-quote="EzekielRaiden" data-source="post: 8523904" data-attributes="member: 6790260"><p>Most games I'm in tend to be relatively normal, though I consider dragonborn "relatively normal" so people might disagree with that. I've seen a lot of humans, elves, and half-elves, a few dwarves, a smattering of other races. It's really only in high-level PF that I've ever seen "weird" race choices, and...well. That's weird to begin with.</p><p></p><p>But I guess the one epic gestalt multi-PrC-allowed 3.PF mashup (PF rules favored when they conflict, except for wild shape) game I was in might qualify. My character was, <em>technically</em>, a half-elf adopted by his dragon stepmother, who slowly transformed (due to Geomancer) into being effectively part-dragon himself. He was the second most "normal" character in the game, after the omniscificer who was (IIRC) a purely bog-standard normal human, other than being able to create hundreds of thousands of GP worth of magic items in a few <em>turns</em>. We also had a preternaturally-stealthy, can-stab-basically-anything-in-its-dangly-bits rogue/paladin-bard blend, who was a good-aligned undead fetchling (technically a "deathless") blessed by Sarenrae, and a legit <em>actual</em> copper dragon exploiting the hell out of Incantatrix. My character, an Int-based Druid/Wizard Dragon Space Pope,* was legit actually <em>almost</em> normal compared to the others.</p><p></p><p>*Specifically, the build was</p><p>Menhir Savant Druid 10/Planar Shepherd (Syrania) 10/High Proselytizer 5</p><p>Exploiter Wizard 5/Geomancer 10/Archmage 5/Cosmic Descryer 5</p><p>Using the "Academic Priest" feat from Legend of the Twins, and both the epic PrCs being the Librim Eternia versions.</p><p></p><p>Believe it or not, I was far from the strongest character there. Many of my abilities--like Dragon Wild Shape and my choice of plane for Planar Shepherd--were far more <em>flavorful</em> than powerful. I actually had explanations for pretty much all of my choices, and tied it together with the notion of coming to understand the true deep secrets of magic (Geomancer, Archmage) underlying the cosmos (Cosmic Descryer), which made him draw the attention of his deity (Apsu), who made him a chosen representative (High Proselytizer).</p><p></p><p>Perhaps someday I should use that as the end-goal point for a written character...</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8523904, member: 6790260"] Most games I'm in tend to be relatively normal, though I consider dragonborn "relatively normal" so people might disagree with that. I've seen a lot of humans, elves, and half-elves, a few dwarves, a smattering of other races. It's really only in high-level PF that I've ever seen "weird" race choices, and...well. That's weird to begin with. But I guess the one epic gestalt multi-PrC-allowed 3.PF mashup (PF rules favored when they conflict, except for wild shape) game I was in might qualify. My character was, [I]technically[/I], a half-elf adopted by his dragon stepmother, who slowly transformed (due to Geomancer) into being effectively part-dragon himself. He was the second most "normal" character in the game, after the omniscificer who was (IIRC) a purely bog-standard normal human, other than being able to create hundreds of thousands of GP worth of magic items in a few [I]turns[/I]. We also had a preternaturally-stealthy, can-stab-basically-anything-in-its-dangly-bits rogue/paladin-bard blend, who was a good-aligned undead fetchling (technically a "deathless") blessed by Sarenrae, and a legit [I]actual[/I] copper dragon exploiting the hell out of Incantatrix. My character, an Int-based Druid/Wizard Dragon Space Pope,* was legit actually [I]almost[/I] normal compared to the others. *Specifically, the build was Menhir Savant Druid 10/Planar Shepherd (Syrania) 10/High Proselytizer 5 Exploiter Wizard 5/Geomancer 10/Archmage 5/Cosmic Descryer 5 Using the "Academic Priest" feat from Legend of the Twins, and both the epic PrCs being the Librim Eternia versions. Believe it or not, I was far from the strongest character there. Many of my abilities--like Dragon Wild Shape and my choice of plane for Planar Shepherd--were far more [I]flavorful[/I] than powerful. I actually had explanations for pretty much all of my choices, and tied it together with the notion of coming to understand the true deep secrets of magic (Geomancer, Archmage) underlying the cosmos (Cosmic Descryer), which made him draw the attention of his deity (Apsu), who made him a chosen representative (High Proselytizer). Perhaps someday I should use that as the end-goal point for a written character... [/QUOTE]
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