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What armor can druids wear? Is there a way to get a decent AC?
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<blockquote data-quote="DEFCON 1" data-source="post: 7917750" data-attributes="member: 7006"><p>It's not a matter of handwaving... we all know we can just ignore it all and not put any thought into it. The question has always been in these last few posts for myself and Charlaquin whether there's an actual logical explanation for what is happening in the fiction to explain why cover and shields do not work with <em>barkskin</em>... until they suddenly <strong>do</strong> work with <em>barkskin</em> and override it. They claimed there was... I said there wasn't. And I've noticed that no one has tried to counteract or counterclaim the math I put up explaining how shields, DEX, and cover don't work and have no effect at one AC point but then suddenly pop into reality when enough of them get combined together and reach a new AC point.</p><p></p><p>The only explanation has been to remove the math and bonuses of what protections actually have in their entirety, and wait until after a hit has been declared to then explain away why stuff now suddenly "works":</p><p></p><p>If the druid only has a shield, then the druid has an AC of 16 and every hit is only of the "really hard" type that gets through <em>barkskin...</em> and the shield never not once comes into play (because if it did, it should have contributed to the AC of the druid.) But since the spell somehow keeps a shield from ever getting in the way of any attack and instead they are all really hard... it doesn't.</p><p></p><p>But if the druid has the shield and and is behind 3/4ths cover (and now the AC of 17)... then now all of a sudden the shield does start getting in the way and helps protect the druid. And now every hit somehow changes over to only the "accurate" ones that get by the shield deflecting, and the cover blocking. But no more worrying about the really hard attacks.... those don't happen anymore since the druid moved behind cover. Funny that... outside of cover every attack is hard, which is why shields don't work.. but behind cover every attack is now accurate and thus the shields have an affect on the AC. And never the twin shall meet. We will never an accurate attack out of cover, and never a hard one behind it.</p><p></p><p>But of course, you're right... none of this actually matters in the slightest, but like I said originally I just enjoy debating the attempts to align fiction to mechanics in this case. Which as far as I'm concerned, I've still succeeded in proving that they ARE none. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7917750, member: 7006"] It's not a matter of handwaving... we all know we can just ignore it all and not put any thought into it. The question has always been in these last few posts for myself and Charlaquin whether there's an actual logical explanation for what is happening in the fiction to explain why cover and shields do not work with [I]barkskin[/I]... until they suddenly [B]do[/B] work with [I]barkskin[/I] and override it. They claimed there was... I said there wasn't. And I've noticed that no one has tried to counteract or counterclaim the math I put up explaining how shields, DEX, and cover don't work and have no effect at one AC point but then suddenly pop into reality when enough of them get combined together and reach a new AC point. The only explanation has been to remove the math and bonuses of what protections actually have in their entirety, and wait until after a hit has been declared to then explain away why stuff now suddenly "works": If the druid only has a shield, then the druid has an AC of 16 and every hit is only of the "really hard" type that gets through [I]barkskin...[/I] and the shield never not once comes into play (because if it did, it should have contributed to the AC of the druid.) But since the spell somehow keeps a shield from ever getting in the way of any attack and instead they are all really hard... it doesn't. But if the druid has the shield and and is behind 3/4ths cover (and now the AC of 17)... then now all of a sudden the shield does start getting in the way and helps protect the druid. And now every hit somehow changes over to only the "accurate" ones that get by the shield deflecting, and the cover blocking. But no more worrying about the really hard attacks.... those don't happen anymore since the druid moved behind cover. Funny that... outside of cover every attack is hard, which is why shields don't work.. but behind cover every attack is now accurate and thus the shields have an affect on the AC. And never the twin shall meet. We will never an accurate attack out of cover, and never a hard one behind it. But of course, you're right... none of this actually matters in the slightest, but like I said originally I just enjoy debating the attempts to align fiction to mechanics in this case. Which as far as I'm concerned, I've still succeeded in proving that they ARE none. :) [/QUOTE]
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What armor can druids wear? Is there a way to get a decent AC?
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