Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What armor can druids wear? Is there a way to get a decent AC?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ClaytonCross" data-source="post: 7918119" data-attributes="member: 6880599"><p>Druid's are proficient with medium armor and shields so...</p><p><a href="https://www.dndbeyond.com/magic-items/dragon-scale-mail" target="_blank">Dragon Scale Mail</a> (very Rare) AC14 +1 Magic bonus, +3 Dex Bonus with <a href="https://www.dndbeyond.com/feats/medium-armor-master" target="_blank">Medium Amor Master Feat</a> = AC18</p><p>-or-</p><p><a href="https://www.dndbeyond.com/magic-items/armor-3" target="_blank">+3 Hide Armor</a> (Legendary) AC12 +3 Magic Bonuss, +3 Dex Bonus with <a href="https://www.dndbeyond.com/feats/medium-armor-master" target="_blank">Medium Amor Master Feat</a> = AC18</p><p><a href="https://www.dndbeyond.com/magic-items/shield-3" target="_blank">+3 shield</a> (wooden) = +5AC (Vary Rare) or +1 (uncommon), +2 (Rare), and Arrow-Catching Shield +2 (Rare)</p><p><a href="https://www.dndbeyond.com/magic-items/cloak-of-protection" target="_blank">Cloak of Protection +1AC</a> (Attunement 1 of 3, Uncommon)</p><p><a href="https://www.dndbeyond.com/magic-items/ring-of-protection" target="_blank">Ring of Protection +1AC</a> (Attunement 2 of 3, Rare)</p><p><a href="https://www.dndbeyond.com/magic-items/ioun-stone-of-protection" target="_blank">Ioun Stone of Protection +1</a> (Attunement 3 of 3, Rare)</p><p>lvl 5 <a href="https://www.dndbeyond.com/spells/haste" target="_blank">Circle of Land (Grassland) spell: Haste</a> +2AC</p><p><strong>Total = AC26, or AC28 with a concentration spell</strong></p><p>(<em>You can still use 3/4 cover for +5AC & take the dodge action for an effective +5AC for a <u>Theoretical AC38</u></em>)</p><p>You may not get all of these, but knowing that they are out there and finding some combination that reaches a number you consider "descent" should be possible. Tiamate has AC25 so lets go ahead and say that as the highest monster AC in the game, that it is more than descent it is very good. Since you can easily hit AC20-22 a number of ways... you should be fine as per AC as a druid. That said, the reliance on allowing feats and handing out magic items means that if you having problems getting a "Decent" AC <strong><em>give these options to your GM and see if they will give you an appropriate bump in game</em></strong>.</p><p></p><p>Edit: Adding uncommon item only build</p><p></p><p>Leather Armor AC11 + 5 Dex Bonus = AC16</p><p>Wooden +1 Shield = +3AC</p><p>Cloak of protection +1AC</p><p><strong>Total = AC20 with just two uncommon magic items. </strong></p><p>Not sure how you define "decent AC" but it uncommon to see a majority of players at a table with 20+ AC and when I do see one its generally filling a tank role. Since Druids have the <a href="https://www.dndbeyond.com/spells/shillelagh" target="_blank">shillelagh</a> cantrip, you can melee with a staff one handed or club building with only dex and wisdom for spell casting. You might want to pick up the <a href="https://www.dndbeyond.com/feats/war-caster" target="_blank">war-caster feat</a> in that case (assuming your GM allows feats) so that you can cast with a shield and weapon in hand as well as giving advantage on concentration spells like say... lvl 5 <a href="https://www.dndbeyond.com/spells/haste" target="_blank">Circle of Land (Grassland) spell: Haste</a> +2AC , for AC22 without needing to invest heavily into constitution.</p><p></p><p>If your worried about HP <strong>Hill Dwarfs</strong> are +2 con and +1 Wisdom and have "Dwarven Toughness" (Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.). This makes them a good choice for druid, but their low dex makes a medium armor build with a lower dex requirement a better choice. Of course the Typical Wood elf or Ghostwise Halfling tend to be better for the light builds. However, Half-elf and Standard human could work for either. If your worried about falling behind your group that is.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7918119, member: 6880599"] Druid's are proficient with medium armor and shields so... [URL='https://www.dndbeyond.com/magic-items/dragon-scale-mail']Dragon Scale Mail[/URL] (very Rare) AC14 +1 Magic bonus, +3 Dex Bonus with [URL='https://www.dndbeyond.com/feats/medium-armor-master']Medium Amor Master Feat[/URL] = AC18 -or- [URL='https://www.dndbeyond.com/magic-items/armor-3']+3 Hide Armor[/URL] (Legendary) AC12 +3 Magic Bonuss, +3 Dex Bonus with [URL='https://www.dndbeyond.com/feats/medium-armor-master']Medium Amor Master Feat[/URL] = AC18 [URL='https://www.dndbeyond.com/magic-items/shield-3']+3 shield[/URL] (wooden) = +5AC (Vary Rare) or +1 (uncommon), +2 (Rare), and Arrow-Catching Shield +2 (Rare) [URL='https://www.dndbeyond.com/magic-items/cloak-of-protection']Cloak of Protection +1AC[/URL] (Attunement 1 of 3, Uncommon) [URL='https://www.dndbeyond.com/magic-items/ring-of-protection']Ring of Protection +1AC[/URL] (Attunement 2 of 3, Rare) [URL='https://www.dndbeyond.com/magic-items/ioun-stone-of-protection']Ioun Stone of Protection +1[/URL] (Attunement 3 of 3, Rare) lvl 5 [URL='https://www.dndbeyond.com/spells/haste']Circle of Land (Grassland) spell: Haste[/URL] +2AC [B]Total = AC26, or AC28 with a concentration spell[/B] ([I]You can still use 3/4 cover for +5AC & take the dodge action for an effective +5AC for a [U]Theoretical AC38[/U][/I]) You may not get all of these, but knowing that they are out there and finding some combination that reaches a number you consider "descent" should be possible. Tiamate has AC25 so lets go ahead and say that as the highest monster AC in the game, that it is more than descent it is very good. Since you can easily hit AC20-22 a number of ways... you should be fine as per AC as a druid. That said, the reliance on allowing feats and handing out magic items means that if you having problems getting a "Decent" AC [B][I]give these options to your GM and see if they will give you an appropriate bump in game[/I][/B]. Edit: Adding uncommon item only build Leather Armor AC11 + 5 Dex Bonus = AC16 Wooden +1 Shield = +3AC Cloak of protection +1AC [B]Total = AC20 with just two uncommon magic items. [/B] Not sure how you define "decent AC" but it uncommon to see a majority of players at a table with 20+ AC and when I do see one its generally filling a tank role. Since Druids have the [URL='https://www.dndbeyond.com/spells/shillelagh']shillelagh[/URL] cantrip, you can melee with a staff one handed or club building with only dex and wisdom for spell casting. You might want to pick up the [URL='https://www.dndbeyond.com/feats/war-caster']war-caster feat[/URL] in that case (assuming your GM allows feats) so that you can cast with a shield and weapon in hand as well as giving advantage on concentration spells like say... lvl 5 [URL='https://www.dndbeyond.com/spells/haste']Circle of Land (Grassland) spell: Haste[/URL] +2AC , for AC22 without needing to invest heavily into constitution. If your worried about HP [B]Hill Dwarfs[/B] are +2 con and +1 Wisdom and have "Dwarven Toughness" (Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.). This makes them a good choice for druid, but their low dex makes a medium armor build with a lower dex requirement a better choice. Of course the Typical Wood elf or Ghostwise Halfling tend to be better for the light builds. However, Half-elf and Standard human could work for either. If your worried about falling behind your group that is. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What armor can druids wear? Is there a way to get a decent AC?
Top