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<blockquote data-quote="Jacob Marley" data-source="post: 6555389" data-attributes="member: 89537"><p>Background: The party recently assassinated a Hierarch of the Horned Society. This event lead to a power vacuum in the western Fellreev Forest that Iuz was ready to fill. In order to avoid fighting a two-fronted war, the party decided to travel to Eru-Tovar to enlist the support of the Khans of the Wolf Nomads. The party reasoned that if the Wolf Nomads assaulted Iuz's northern and western borders, then Iuz would be unable to take advantage of the PCs' continued harassment of the Hierarchs. </p><p></p><p>Session: The scene in Eru-Tovar was chaotic. Winter was giving way to spring and the tribes were growing restless from their long winter slumber. The PCs decided to take a dual approach to convincing the nomads to assault Iuz. The barbarian and the bard were going to mingle amongst the masses and attempt to create a groundswell of support for assaulting Iuz, while the cleric, paladin, and wizard were going to meet directly with the numerous khans and, most importantly, the Tarkhan. </p><p></p><p>While mingling amongst the masses and telling tales of Iuz's minions desecrating the burial sites of the nomad's honored dead, the barbarian and bard came across an agent of Kermin Mind-Bender (Kermin is one of Iuz's most powerful servants). After a brief combat, the two PCs captured the agent only to realize that the horde wants blood and wants it now. Assuming that the rest of the party would like to interrogate the agent, the barbarian and bard began trying to calm the masses. Some parts of the horde then accused them of being servants of Iuz!</p><p></p><p>Meanwhile, the cleric, paladin, and wizard assemble the khans and layout their proposal. What they discover is that the khans are anything but a united front. Rivalries between the khans must be alleviated and just when one set of rivals is quelled another set erupts! After a long and tense negotiation, the PCs finally achieve an agreement that the khans will raid Iuz this summer. It was at this moment that the negotiations were interrupted with word that minions of Iuz have been discovered in the city. The three PCs head out to investigate and discover their two companions, holding onto some other individual, and surrounded by the sword-wielding masses.</p><p></p><p>It was here that I ended the session. With a fragile agreement and an angry mob! We'll see what happens next month.</p></blockquote><p></p>
[QUOTE="Jacob Marley, post: 6555389, member: 89537"] Background: The party recently assassinated a Hierarch of the Horned Society. This event lead to a power vacuum in the western Fellreev Forest that Iuz was ready to fill. In order to avoid fighting a two-fronted war, the party decided to travel to Eru-Tovar to enlist the support of the Khans of the Wolf Nomads. The party reasoned that if the Wolf Nomads assaulted Iuz's northern and western borders, then Iuz would be unable to take advantage of the PCs' continued harassment of the Hierarchs. Session: The scene in Eru-Tovar was chaotic. Winter was giving way to spring and the tribes were growing restless from their long winter slumber. The PCs decided to take a dual approach to convincing the nomads to assault Iuz. The barbarian and the bard were going to mingle amongst the masses and attempt to create a groundswell of support for assaulting Iuz, while the cleric, paladin, and wizard were going to meet directly with the numerous khans and, most importantly, the Tarkhan. While mingling amongst the masses and telling tales of Iuz's minions desecrating the burial sites of the nomad's honored dead, the barbarian and bard came across an agent of Kermin Mind-Bender (Kermin is one of Iuz's most powerful servants). After a brief combat, the two PCs captured the agent only to realize that the horde wants blood and wants it now. Assuming that the rest of the party would like to interrogate the agent, the barbarian and bard began trying to calm the masses. Some parts of the horde then accused them of being servants of Iuz! Meanwhile, the cleric, paladin, and wizard assemble the khans and layout their proposal. What they discover is that the khans are anything but a united front. Rivalries between the khans must be alleviated and just when one set of rivals is quelled another set erupts! After a long and tense negotiation, the PCs finally achieve an agreement that the khans will raid Iuz this summer. It was at this moment that the negotiations were interrupted with word that minions of Iuz have been discovered in the city. The three PCs head out to investigate and discover their two companions, holding onto some other individual, and surrounded by the sword-wielding masses. It was here that I ended the session. With a fragile agreement and an angry mob! We'll see what happens next month. [/QUOTE]
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