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<blockquote data-quote="Raunalyn" data-source="post: 6570643" data-attributes="member: 72670"><p>In my Monday night Dragonlance game:</p><p></p><p>The party has arrived in Sanction to discover what has happened to the good dragons (this is a retelling of the War of the Lance). Upon arrival, the two sorcerers (one a gnomish wild mage, the other a half-elf dragon sorcerer) discover that magic is acting strangely here. The gnome finds that his magic is rigid...he's not able to do wild surges for some reason.</p><p></p><p>Eventually, Lord Ariakus gathers his troops and mobilizes from the city, heading to the plains of Solamnia. The strange magical effect fades, so the group decides to head into the temple of Huerzyd to continue their investigation.</p><p></p><p>Within, they encounter a large group of draconians that are patrolling the temple. The knight gleefully grabs his sword and starts mowing through the enemy while the rest of the party supports him.</p><p></p><p>The wild mage, who is finally able to cast magic normally, casts a Chromatic Orb at a Bozak draconian...and rolls a 1 for his wild surge. The percentile dice arrive...he rolls a 2. Wild surge every round for the next minute. For days, his magic had been stagnant and ordered, so chaos returned with a vengeance.</p><p></p><p>The party and the draconians are currently running in fear from the gnome...</p></blockquote><p></p>
[QUOTE="Raunalyn, post: 6570643, member: 72670"] In my Monday night Dragonlance game: The party has arrived in Sanction to discover what has happened to the good dragons (this is a retelling of the War of the Lance). Upon arrival, the two sorcerers (one a gnomish wild mage, the other a half-elf dragon sorcerer) discover that magic is acting strangely here. The gnome finds that his magic is rigid...he's not able to do wild surges for some reason. Eventually, Lord Ariakus gathers his troops and mobilizes from the city, heading to the plains of Solamnia. The strange magical effect fades, so the group decides to head into the temple of Huerzyd to continue their investigation. Within, they encounter a large group of draconians that are patrolling the temple. The knight gleefully grabs his sword and starts mowing through the enemy while the rest of the party supports him. The wild mage, who is finally able to cast magic normally, casts a Chromatic Orb at a Bozak draconian...and rolls a 1 for his wild surge. The percentile dice arrive...he rolls a 2. Wild surge every round for the next minute. For days, his magic had been stagnant and ordered, so chaos returned with a vengeance. The party and the draconians are currently running in fear from the gnome... [/QUOTE]
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