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Community
General Tabletop Discussion
*Dungeons & Dragons
What bonus spells should Divine Soul, Shadow, Storm, Draconic, and Wild Magic Sorcerers get?
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<blockquote data-quote="MechaTarrasque" data-source="post: 8420863" data-attributes="member: 6801226"><p>For something like this, I am not too worried about the PHB spell list, since 5.5 may have more spells in the 5.5 PHB.</p><p></p><p>Divine:</p><p>1st level: Divine Favor, Shield of Faith</p><p>2nd: Find Steed, Spiritual Weapon</p><p>3rd: Spirit Guardians, Remove Curse</p><p>4th: Guardian of Faith, Find Greater Steed</p><p>5th: Contact Other Plane, Hallow</p><p></p><p>Shadow:</p><p>1st level: Arms of Hadar, Dissonant Whispers</p><p>2nd: Nystul's Magic Aura, Ray of Enfeeblement</p><p>3rd: Feign Death, Hunger of Hadar</p><p>4th: Evard's Black Tentacles, Shadow of Moil</p><p>5th: Negative Energy Flood, Passwall</p><p></p><p>Dragon:</p><p>1st level: Cause Fear, Command</p><p>2nd: Enthrall, Pass without Trace</p><p>3rd: Bestow Curse, Elemental weapon </p><p>4th: Conjure Minor Elementals, Elemental Bane</p><p>5th: Conjure Elemental, Geas</p><p></p><p>Wild Magic:</p><p>1st level: Hex, Tasha's Hideous Laughter</p><p>2nd: Nystul's Magic Aura, Spike Growth</p><p>3rd: Magic Circle, Tiny Servant</p><p>4th: Hallucinatory Terrain, Conjure Woodland Beings</p><p>5th: Awaken, Wall of Force</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 8420863, member: 6801226"] For something like this, I am not too worried about the PHB spell list, since 5.5 may have more spells in the 5.5 PHB. Divine: 1st level: Divine Favor, Shield of Faith 2nd: Find Steed, Spiritual Weapon 3rd: Spirit Guardians, Remove Curse 4th: Guardian of Faith, Find Greater Steed 5th: Contact Other Plane, Hallow Shadow: 1st level: Arms of Hadar, Dissonant Whispers 2nd: Nystul's Magic Aura, Ray of Enfeeblement 3rd: Feign Death, Hunger of Hadar 4th: Evard's Black Tentacles, Shadow of Moil 5th: Negative Energy Flood, Passwall Dragon: 1st level: Cause Fear, Command 2nd: Enthrall, Pass without Trace 3rd: Bestow Curse, Elemental weapon 4th: Conjure Minor Elementals, Elemental Bane 5th: Conjure Elemental, Geas Wild Magic: 1st level: Hex, Tasha's Hideous Laughter 2nd: Nystul's Magic Aura, Spike Growth 3rd: Magic Circle, Tiny Servant 4th: Hallucinatory Terrain, Conjure Woodland Beings 5th: Awaken, Wall of Force [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What bonus spells should Divine Soul, Shadow, Storm, Draconic, and Wild Magic Sorcerers get?
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