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What book you think is a must have? -- ANY for D&D
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<blockquote data-quote="Ran" data-source="post: 1101433" data-attributes="member: 9073"><p>Ok I want to buy a book for D&D and don't really know all the publishers around, I am looking for a list of your must have books and it can have any book aside from the core rulebooks (for 3.0), including the 3.5 books.</p><p></p><p>I think it would be a very good idea to speak a little about the must have top one just to help people decide which one is more adequate to their desire.</p><p></p><p>Publishers are welcome to speak about their product, as long as this doesn't become a big advertising thread (of course no one wants to read about every product of a company, but a sample of the ones they see as their best would be well). For those who have written books I can say that your thoughts on your own book are welcome too, given that you top rate it...</p><p></p><p>Come and say, I will start with these:</p><p></p><p>1. Midnight Campaign Sourcebook.</p><p>2. Traps & Treachery.</p><p></p><p>Both books are from Fantasy Flight, one company that is fairly good and very careful on their products.</p><p></p><p>Midnight is a dark setting that is amazingly well made and low magic, it is said to be the idea brought up from "How would Middle Earth be if Sauron won the war?". it is a good place to get ideas and also to see what a good low magic world would be like.</p><p></p><p>Keep going!!</p></blockquote><p></p>
[QUOTE="Ran, post: 1101433, member: 9073"] Ok I want to buy a book for D&D and don't really know all the publishers around, I am looking for a list of your must have books and it can have any book aside from the core rulebooks (for 3.0), including the 3.5 books. I think it would be a very good idea to speak a little about the must have top one just to help people decide which one is more adequate to their desire. Publishers are welcome to speak about their product, as long as this doesn't become a big advertising thread (of course no one wants to read about every product of a company, but a sample of the ones they see as their best would be well). For those who have written books I can say that your thoughts on your own book are welcome too, given that you top rate it... Come and say, I will start with these: 1. Midnight Campaign Sourcebook. 2. Traps & Treachery. Both books are from Fantasy Flight, one company that is fairly good and very careful on their products. Midnight is a dark setting that is amazingly well made and low magic, it is said to be the idea brought up from "How would Middle Earth be if Sauron won the war?". it is a good place to get ideas and also to see what a good low magic world would be like. Keep going!! [/QUOTE]
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What book you think is a must have? -- ANY for D&D
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