What can/does Freedom of movement do?

I think common sense works here.

Freedom of Movement works against spells targeted on you or that affect an area that impede your movement as described above, including hold person, solid fog, slow, etc.

The spell also allows you to ignore hindering environmental effects like water pressure or dense gravity. You can walk along a lake bottom as if you were on dry land, but you will need additional magic to breathe underwater.

The spell does not allow you to pass through a solid object or barrier that could not pass through normally. So you cannot pass through a wall of force, force cage, a tree, or solid rock. Even though the spell only mentions water, I think you would be able to walk through anything mostly liquid such as water, blood, oil, slime, or lava (better have fire immunity first!), as if you were in normal air on dry land. (The DM would still have to decide about borderline cases where the liquid is very viscous, like something the consistency of honey or quicksand -- I would probably allow the spell to work against both of those.)

The spell does not say anything about grappling, so I would say strictly by the rules, grappling works normally against creatures protected by Freedom of Movement.

On other threads, I have seen suggestions that this spell grant a bonus to Escape Artist checks, and I don't think this a bad idea. I think +10 would be fine, but that definitely falls into the realm of a house rule.
 

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