Well, in general you could say that you need to make the worlds bigger. I mean you can get from one end of a MMORPG world to the other end in a fairly short time, even on foot (Hours at most)
A world that size might be problematic for RPG's.
Beat me to it.I would be curious how many in-game days would pass if you were to walk (not run) an Everquest character on a tour of just all the surface zones (especially if your character stopped to rest for 6 to 8 hours each day). I think you'd be surprised just how long it would take.Well, in general you could say that you need to make the worlds bigger. I mean you can get from one end of a MMORPG world to the other end in a fairly short time, even on foot (Hours at most)
A world that size might be problematic for RPG's.
Well, in general you could say that you need to make the worlds bigger. I mean you can get from one end of a MMORPG world to the other end in a fairly short time, even on foot (Hours at most)
A world that size might be problematic for RPG's.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.