I know. I voted Fighter, but my disdain for the defender role in general meant it was a razor thin line between choosing Fighter and Paladin. At least Paladin gets some things like healing and holy energy attacks, not just melee hitting and being a punching bag.
...As a lover of the old edition rogues who could do jack of all trades and in 3E were generally defined as "being able to get things others don't want to be taken" -- purposely broad to include not just loot but also things like a key person's trust -- saying the 4E rogue is only good for pure damage dealing makes my soul cry. On the plus side, woo! I have a soul!