Tony Vargas
Legend
You have to have heard that one before.
Edit: no pun intended.
Edit: no pun intended.
So I take it that you've never known anyone that can sleep through just about anything, but then someone says a couple of key phrases, or even just something in the right kind of tone with the right deliver, and they bolt upright awake?If it's like an alarm clock, then what makes the warlord's voice any different than the rogue or wizard shouting at them? Noise is noise, no?
You're thinking of magic.This is finally starting to make sense now...what you are proposing/claiming the warlord is/should be [to be what pro-warlord folks want]...a class whose whole purpose is to exploit and exist in the metagame...under the guise of an in-game "tactical master", but really just metagaming with "sanctioned" mechanics in a form the player can directly employ.
Without magic traveling through the air somehow, how does so-called "inspirational healing" work when the recipient isn't conscious enough to process emotions like inspiration?
Nope. Not what Warlords ever did, nor what anyone wants them to start doing (I hope!). Strictly an edition-war era bit of misinformation. Sorry you were exposed to it. Please, treat it like any other toxic rhetoric from a regrettable historical era.
'Tactics' on the player side in D&D are essentially meta-gaming, and I'm fine with that as far as it goes. Tactics on the character side need to be modeled by the rules & stats that define the character.
Read more: http://www.enworld.org/forum/showth...do-you-want-added-to-5e/page10#ixzz3nS5n5ulE- Player (meta-game) tactics: TotM might be considered to constrain the tactics of the meta-game (player decisions), but, really, it just shifts them from grid-based positioning to 'gaming the DM,' and, really, grid or TotM, the D&D hp systems makes "Focus Fire" prettymuch /the/ meta-game tactic, anyway.
Andor said:With the Healer feat you do posses the ability to get a downed character back on his feet.Mechanically, yes, but not a very practical way, and not one that's in keeping with the concept, nor the way it played, /mechanically/.
To the degree a Warlord could, though, those aspects are comparable. It's really the 3.5 fighter that those options fall short of. They're not really part of the Warlord concept, at least not a large or specific part. (The Warlord might come up with a strategy that involved pole-arms - in one situation, but in another it might be pit traps, or archery volleys, or almost anything, really. Feats lack the flexibility for those sorts of things. The Warlord needs to be very flexible, with a lot of options, some of them decidedly situational.)
3.x has wonderfully customizeable character creation rules, so to some extent, certainly. In fact, though I didn't realize I was doing it at the time, I tried for something very like a Warlord with a complex fighter-based build for 8 years and through 14 levels. It was not a rousing success. While 3.5 made great strides in modeling character abilities with skill points and feats, it hadn't made the leap to modeling inspiration or leadership or tactical acumen on the character side.
And 4e didn't exactly support it fully or perfectly, either. Tidy and convenient as the formal roles may have been, sticking the Warlord in the 'Leader' box put some obvious things the concept might do out-of-bounds or at least, forced them to be de-emphasized. Modeling ways to 'out maneuver' or 'psych out' or demoralize enemies, for instance - there were a few, but they were limited to keep from stepping on the Controller role. A 5e Warlord could do the concept better, because it focus on concept first (a tautology, maybe, but 5e deserves the props).
I'm happier with the door still being open to a worthy version of the class in the future, though.
Guys, there are, what, four warlord-specific threads right now? Do we really need to get back into the "should we or shouldn't we" warlord debate in a thread that's not even about that particular class?
to be fair this is a thread about adding classes to the game, so isn't adding or not adding warlord on point?