ChrisCarlson
First Post
I would caution you that Aldarc doesn't like snarky...OK. And? You're going to have be a little more specific.
I would caution you that Aldarc doesn't like snarky...OK. And? You're going to have be a little more specific.
I'm not seeing how it's different. And, again, the player always has a choice to flavor the healing in any manner they choose. It is not required to be inspiration.Sure, I play a lot of The One Ring, where you have a strong incentive to tie actions to your personality traits. And it's fun.
TOR also has "Fellowship Focus", which grants specific mechanical bonuses in relation to one member of the party, who you select.
But the idea there is that you pick traits/bonds that appeal to your sense of story, and then you look for opportunities to leverage those traits and bonds during the game. That is very different from just saying, "Sure, he inspires me" without any kind of opportunity cost or trade-off.
what is the difference with a bard, a cleric, or a wizard and a warlod??
You shouldn't get to be harry potter (to other PCs*) because you chose the harry potter class class.
You shouldn't get to be a ninja (to other PCs*) because you chose the ninja class class.
You shouldn't get to be healer (to other PCs*) because you chose the healer class class.
I'm not seeing how it's different. And, again, the player always has a choice to flavor the healing in any manner they choose. It is not required to be inspiration.
Ok, half-elf of the opposite gender with really high Charisma who wears a chainmail bikini.
I don't feel like I was being snarky. You can check my posting history to confirm that I KNOW snarky.I would caution you that Aldarc doesn't like snarky...
The only decent analogy there is harry potter. No, you should *not* get to play Harry Potter because you chose the class. What does that leave for everybody else? The Ron Weasly class?
There's a reason that some Star Wars RPGs don't allow Jedi PCs, and why Conan RPGs don't let you play, well, Conan.
You do know I'm one of the people who has said that from the beginning, right?Great, then let's not fluff it as that. Let's fluff it as...I know...magic.
um... I don't get it.
Then I apologize for misunderstanding your post. I thought the conversation was pretty straight forward and obvious.I don't feel like I was being snarky. You can check my posting history to confirm that I KNOW snarky.I just don't know what you're going for. That player freedom of choice over their character's motivation is absolute is a truism. That players should be willing to fit their characters into the game as it is played is also, I certainly feel, a truism. If there's no warlord player, what's your issue? If there is, bend and play along.