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General Tabletop Discussion
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What classes should be restricted?
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<blockquote data-quote="The Crimson Binome" data-source="post: 7886490" data-attributes="member: 6775031"><p>One of the nice things about 5E, especially in contrast with 4E, is that it's very up-front about everything being optional. They want every DM to take ownership over their own world, and only include exactly what they want for their campaign. There's a big section about it, in the DMG.</p><p></p><p>The idea that any given thing should be included, just because it happens to have stats in a book, is an extreme example of player entitlement. It's a bad habit that the community seems to have picked up, sometime around third edition.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7886490, member: 6775031"] One of the nice things about 5E, especially in contrast with 4E, is that it's very up-front about everything being optional. They want every DM to take ownership over their own world, and only include exactly what they want for their campaign. There's a big section about it, in the DMG. The idea that any given thing should be included, just because it happens to have stats in a book, is an extreme example of player entitlement. It's a bad habit that the community seems to have picked up, sometime around third edition. [/QUOTE]
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What classes should be restricted?
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