WotC What classic setting SHOULD WotC publish and why?

Tonguez

A suffusion of yellow
I’m also a fan of Birthright and 5E needs a setting they can use to push out both Kingdom Building rules and develop the Social Pillar of the game.

Downtime is the game, adventures are the distractions you do when not playing the Game of Thrones.

Birthright done on a new Asian Setting would be awesome too
 

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Bitbrain

Lost in Dark Sun
I want WOTC to update Dark Sun for 5e because Dark Sun feels different from most of the other classic settings:

Humans and dwarves can have kids together, but unlike in the Forgotten Realms (where such offspring are dwarves), the athasian half-dwarves are on average taller and stronger than either parent.

For all intents and purposes, Athas is a world near the end of time, orbiting a red giant star.

Civilization has effectively regressed back to the Bronze Age.

Most everyone has a psychic ability of one kind or another.
 
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Tales and Chronicles

Jewel of the North, formerly know as vincegetorix
The Nentir Vale!

Why?

  • It support the whole idea of level 1 to 30, from savior of the Harkenwold to going face to face against Tiamat in her own lair.
  • The story is yet to be written: the Vale is a blank page, you'll need to go see what's beyond the next hill; there's no 300 pages long setting book to tell you every event for every inch of territory.
  • The setting still holds dangers: there's no super heroic army or NPC that will need to be handwaved to make a threat to the region realistic.
  • Kingmaker domain: The vale is a frontier. It was at the edge of a recently fallen empire, and the chosen battlefield of 2 others. As you raise in level, will you reclaim the lost banner of Nerath and set forth to claim the throne, or claim you birthright as a scion on Bael'Thurath? Will you gather the last legion of Arkhosia or rally the baronies of the Vale into a new kingdom ruled by yourself.
  • Difference: Tieflings and Dragonborns are part of the setting, not tacked on. The cosmology is simple and close to the old ones we know from our history. Dwarves live in a huge necropolis in the open-air at the base of the mountains, sharing the city with orcs and ghosts. Blackpowder is a thing. Every classic thing has its own twist in the Vale.
  • A pretty awesome map from the boardgame.
 






The Nentir Vale!

Why?

  • It support the whole idea of level 1 to 30, from savior of the Harkenwold to going face to face against Tiamat in her own lair.
  • The story is yet to be written: the Vale is a blank page, you'll need to go see what's beyond the next hill; there's no 300 pages long setting book to tell you every event for every inch of territory.
  • The setting still holds dangers: there's no super heroic army or NPC that will need to be handwaved to make a threat to the region realistic.
  • Kingmaker domain: The vale is a frontier. It was at the edge of a recently fallen empire, and the chosen battlefield of 2 others. As you raise in level, will you reclaim the lost banner of Nerath and set forth to claim the throne, or claim you birthright as a scion on Bael'Thurath? Will you gather the last legion of Arkhosia or rally the baronies of the Vale into a new kingdom ruled by yourself.
  • Difference: Tieflings and Dragonborns are part of the setting, not tacked on. The cosmology is simple and close to the old ones we know from our history. Dwarves live in a huge necropolis in the open-air at the base of the mountains, sharing the city with orcs and ghosts. Blackpowder is a thing. Every classic thing has its own twist in the Vale.
  • A pretty awesome map from the boardgame.

The Nentir Vale got split as meal between Exandia and FR, leaving nothing but bones and leftovers. RIP.
 

Ath-kethin

Elder Thing

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