Li Shenron
Legend
Yeah, the Monk's martial arts is clearly the trickiest issue and possibly even the reason why unarmed attacks have to be defined differently from weapon attacks.
But I am sure there would be a solution where you don't define "unarmed attacks" at all, and then rewrite the Monk's own rules, and just apply the "specific trumps general" principle. In brief, simplify the general rule at the expense (if necessary) of complicating the Monk's own rules.
By the way, perhaps the main reason why I never liked Monks in classic fantasy settings is precisely because they fight unarmed... I am not convinced by the idea that someone would want to touch monsters, living dead, oozes, demons and other filthy or unholy creatures with bare hands, or even with gloves and shoes (even more so in oriental settings like Rokugan, where humans don't even like touching each other!). So I would totally encourage a Monk's player to use weapons (narratively) even when using the normal rules for Flurry of Blows et al (mechanically). The distinction armed/unarmed only gets in the way.
But I am sure there would be a solution where you don't define "unarmed attacks" at all, and then rewrite the Monk's own rules, and just apply the "specific trumps general" principle. In brief, simplify the general rule at the expense (if necessary) of complicating the Monk's own rules.
By the way, perhaps the main reason why I never liked Monks in classic fantasy settings is precisely because they fight unarmed... I am not convinced by the idea that someone would want to touch monsters, living dead, oozes, demons and other filthy or unholy creatures with bare hands, or even with gloves and shoes (even more so in oriental settings like Rokugan, where humans don't even like touching each other!). So I would totally encourage a Monk's player to use weapons (narratively) even when using the normal rules for Flurry of Blows et al (mechanically). The distinction armed/unarmed only gets in the way.