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<blockquote data-quote="NMcCoy" data-source="post: 5381279" data-attributes="member: 61546"><p>Our party started off normal-ish at the start of our campaign; now we have:</p><p>1: A time mage wielding the <em>embodiment of the concept of dividing</em> as a weapon (in convenient sword form)...</p><p>2: A <s>drow</s> <s>lich</s> shardmind (made of solidified dreams) mind-mage (who has recently duplicated his mind into a robot body as a backup)...</p><p>3: A <s>cleric</s> (her god/husband died)/shaman/Necromancer who is/contains a fragment of a shattered death god. (The last capital-N Necromancer is what caused the Empire's calendar to reset)...</p><p>4: My character, a dragon<s>born</s> who has been appointed by the sun god as his successor, and is pretty clearly manifesting it.</p><p>5: No longer traveling with us, a tiefling bard who threw a rock concert so awesome that it resurrected his dead boyfriend, completely restructured the social order of the city, and <em>created a new god</em>.</p><p></p><p>With my party's invaluable assistance (which entailed developing a way to turn matter into energy, devising a new application of interplanar teleportation using lightning gates, and addressing a surprise guest reappearance of a hostile hole in reality), my character just created a new race of elementals as a self-administering cure to combat a major outbreak of the big bad Lovecraftian virus that is threatening our campaign world. To do so he had to sacrifice the fallen star that was the remains of his slain familiar (who turned out to be a god), and inadvertently killed himself due to channeling <em>all</em> his lifeforce into the spell. Oops. (Fortunately, with the timely intervention of a party member, he got better.) And thus we saved the lives of 100,000 innocent orcs who we otherwise would have had to annihilate with a necromantic nuke in order to forestall the infectious potential of 100,000 rampaging, shapeshifting orcs.</p><p></p><p>Now we're level 13, and things are about to get much more exciting.</p></blockquote><p></p>
[QUOTE="NMcCoy, post: 5381279, member: 61546"] Our party started off normal-ish at the start of our campaign; now we have: 1: A time mage wielding the [I]embodiment of the concept of dividing[/I] as a weapon (in convenient sword form)... 2: A [s]drow[/s] [s]lich[/s] shardmind (made of solidified dreams) mind-mage (who has recently duplicated his mind into a robot body as a backup)... 3: A [s]cleric[/s] (her god/husband died)/shaman/Necromancer who is/contains a fragment of a shattered death god. (The last capital-N Necromancer is what caused the Empire's calendar to reset)... 4: My character, a dragon[s]born[/s] who has been appointed by the sun god as his successor, and is pretty clearly manifesting it. 5: No longer traveling with us, a tiefling bard who threw a rock concert so awesome that it resurrected his dead boyfriend, completely restructured the social order of the city, and [i]created a new god[/i]. With my party's invaluable assistance (which entailed developing a way to turn matter into energy, devising a new application of interplanar teleportation using lightning gates, and addressing a surprise guest reappearance of a hostile hole in reality), my character just created a new race of elementals as a self-administering cure to combat a major outbreak of the big bad Lovecraftian virus that is threatening our campaign world. To do so he had to sacrifice the fallen star that was the remains of his slain familiar (who turned out to be a god), and inadvertently killed himself due to channeling [i]all[/i] his lifeforce into the spell. Oops. (Fortunately, with the timely intervention of a party member, he got better.) And thus we saved the lives of 100,000 innocent orcs who we otherwise would have had to annihilate with a necromantic nuke in order to forestall the infectious potential of 100,000 rampaging, shapeshifting orcs. Now we're level 13, and things are about to get much more exciting. [/QUOTE]
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