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What could One D&D do to bring the game back to the dungeon?
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<blockquote data-quote="Clint_L" data-source="post: 8859175" data-attributes="member: 7035894"><p>These arguments about 5e discouraging a particular old school play style are utterly unconvincing and are just folks grumping that the game isn't the same as in the golden years of their youth. It's the D&D equivalent of us old farts complaining that music just isn't as good anymore.</p><p></p><p>There is zero - ZERO - in 5e discouraging you from sitting down at a session 0 and stipulating limited/no dark vision, meticulous resource tracking, etc. If that is not happening at your table it's because your table doesn't want it to happen. Probably because most folks are pretty happy with the direction the game has gone and don't actually want to just do Keep on the Borderlands crawls with minimal story and character development.</p><p></p><p>Trying to make others play the game more like "in the good old days" is a doomed and misguided goal. Let's just worry about our own tables. If the kids don't want to dungeon crawl, it's not because they can't, it's because they are making a choice not to.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 8859175, member: 7035894"] These arguments about 5e discouraging a particular old school play style are utterly unconvincing and are just folks grumping that the game isn't the same as in the golden years of their youth. It's the D&D equivalent of us old farts complaining that music just isn't as good anymore. There is zero - ZERO - in 5e discouraging you from sitting down at a session 0 and stipulating limited/no dark vision, meticulous resource tracking, etc. If that is not happening at your table it's because your table doesn't want it to happen. Probably because most folks are pretty happy with the direction the game has gone and don't actually want to just do Keep on the Borderlands crawls with minimal story and character development. Trying to make others play the game more like "in the good old days" is a doomed and misguided goal. Let's just worry about our own tables. If the kids don't want to dungeon crawl, it's not because they can't, it's because they are making a choice not to. [/QUOTE]
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What could One D&D do to bring the game back to the dungeon?
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