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What could One D&D do to bring the game back to the dungeon?
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<blockquote data-quote="UngainlyTitan" data-source="post: 8861126" data-attributes="member: 28487"><p>So having read 13 pages of comments I come to the conclusion that the issue is not "dungeon crawling" per se nor even inventory management that 5th edition manages just fine and dandy but a particular style of play that involves interaction with a (very) challenging environment with very little buffer provided by the characters innate competencies as listed in the character sheet.</p><p>What I mean my innate competencies would be stuff like cantrips, and other powers that allow challenges to be bypassed without interaction. I would all passive skills to that list. </p><p>I am sceptical that darkvision is itself an issue, if the rules were enforced and the passive skills were removed and light brightness and dimness radii were enforced. </p><p>I could be wrong in my interpretation but that is what I am getting.</p><p>Can 5e provide such a game, out of the box I would say not but I think it could be easily modded to get close. Remove passive skills, maybe make casters use hit dice or something else to represent the tax of continuous cantrip usage (or the exhaustion rules). Replace the XP rules with something else and stay below level 7 though I have to ask why not play an OSR game at that point?</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 8861126, member: 28487"] So having read 13 pages of comments I come to the conclusion that the issue is not "dungeon crawling" per se nor even inventory management that 5th edition manages just fine and dandy but a particular style of play that involves interaction with a (very) challenging environment with very little buffer provided by the characters innate competencies as listed in the character sheet. What I mean my innate competencies would be stuff like cantrips, and other powers that allow challenges to be bypassed without interaction. I would all passive skills to that list. I am sceptical that darkvision is itself an issue, if the rules were enforced and the passive skills were removed and light brightness and dimness radii were enforced. I could be wrong in my interpretation but that is what I am getting. Can 5e provide such a game, out of the box I would say not but I think it could be easily modded to get close. Remove passive skills, maybe make casters use hit dice or something else to represent the tax of continuous cantrip usage (or the exhaustion rules). Replace the XP rules with something else and stay below level 7 though I have to ask why not play an OSR game at that point? [/QUOTE]
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What could One D&D do to bring the game back to the dungeon?
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