Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What could One D&D do to bring the game back to the dungeon?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 8862969" data-attributes="member: 42582"><p>A premise of 4e is that epic tier PCs become immortal in some fashion - demigods, emergent primordials, heralds of their gods, etc.</p><p></p><p>The core resolution framework - combat encounters and skill challenges - remains the same at all tiers. The fiction is expected to change, as per the descriptions of the tiers that [USER=5142]@Aldarc[/USER] referred to. The mechanical minutiae become more complicated - although the rulebooks don't really discuss it, a key conceit of 4e as demonstrated by the way both PCs and creatures are built is that as the game progresses, the mechanics become more intricate and in that way the game therefore becomes more testing of the players (as well as being more demanding on the GM).</p><p></p><p>I agree that in this sort of thread, when we talk about '"dungeon crawling" or "exploration" it is not really the fiction that is under scrutiny, but the process of play. (That's not to say that the fiction and the process of play are fully independent of one another.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 8862969, member: 42582"] A premise of 4e is that epic tier PCs become immortal in some fashion - demigods, emergent primordials, heralds of their gods, etc. The core resolution framework - combat encounters and skill challenges - remains the same at all tiers. The fiction is expected to change, as per the descriptions of the tiers that [USER=5142]@Aldarc[/USER] referred to. The mechanical minutiae become more complicated - although the rulebooks don't really discuss it, a key conceit of 4e as demonstrated by the way both PCs and creatures are built is that as the game progresses, the mechanics become more intricate and in that way the game therefore becomes more testing of the players (as well as being more demanding on the GM). I agree that in this sort of thread, when we talk about '"dungeon crawling" or "exploration" it is not really the fiction that is under scrutiny, but the process of play. (That's not to say that the fiction and the process of play are fully independent of one another.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What could One D&D do to bring the game back to the dungeon?
Top