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What could One D&D do to bring the game back to the dungeon?
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<blockquote data-quote="mamba" data-source="post: 8871234" data-attributes="member: 7034611"><p>What about those people yucking up my yum with their proposals (were they acted upon) ?</p><p></p><p>Only hearing one side in a discussion feels kind of pointless. I do not think that micromanagement adds much of interest to the game, quite the contrary, but that does not mean you cannot find <em>something</em> that would make dungeon delving more interesting. When someone proposes something that does, I'll let you know <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>My proposal above was to not just roll dice (skill checks) but instead play it out. Feel free to add to that or argue against it. Give us a list of ideas / obstacles that can be encountered and rules for how to overcome them, something that involves gameplay (kinda like what Level Up did). Turning this into 'inventory management, the game' is not getting people back to the dungeon, it is why they left it.</p></blockquote><p></p>
[QUOTE="mamba, post: 8871234, member: 7034611"] What about those people yucking up my yum with their proposals (were they acted upon) ? Only hearing one side in a discussion feels kind of pointless. I do not think that micromanagement adds much of interest to the game, quite the contrary, but that does not mean you cannot find [I]something[/I] that would make dungeon delving more interesting. When someone proposes something that does, I'll let you know ;) My proposal above was to not just roll dice (skill checks) but instead play it out. Feel free to add to that or argue against it. Give us a list of ideas / obstacles that can be encountered and rules for how to overcome them, something that involves gameplay (kinda like what Level Up did). Turning this into 'inventory management, the game' is not getting people back to the dungeon, it is why they left it. [/QUOTE]
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What could One D&D do to bring the game back to the dungeon?
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