What did we do before feats, skills, and prestige classes?

Quasqueton

First Post
There have been many discussions about how to make certain characters -- archtypes, specific novel/movie characters, and just new and unusual characters. For instance, there's a thread on this forum right now talking about how to make a Legolas-like character, using two base classes and two prestige classes. Some folks are even suggesting non-core base classes.

I remember when Legolas would have been called a "Fighter 12", or some such. A "war priest" was just a straight cleric, an "abby priest" was just a straight cleric, a "traveling pilgrim" was just a straight cleric.

What did we do to make our archtypes, specific novel/movie characters, and new and usual characters before having feats, skills, and prestige classes? Back before we even had kits.

Quasqueton
 

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We used something else. I just can't remember what it was called.....

Hang on.....

It's coming back to me now....

Yes, we used something called "Imagination". I have no idea where we got it from, or where it has gone today, or just exactly how it was used, but it was definitely involved somehow.
 


I guess I'm one of the few that still use my "Imagination". I play a LG Elf Fighter but I play him like a Knight. I dont need no stinkin Prestige class or Base class Knight to RP my character. :p


Scott

green slime said:
We used something else. I just can't remember what it was called.....

Hang on.....

It's coming back to me now....

Yes, we used something called "Imagination". I have no idea where we got it from, or where it has gone today, or just exactly how it was used, but it was definitely involved somehow.
 



Or, back then, the character was called Fighter and had no personality since all we did was kill stuff and take their lunch money.
 


green slime said:
We used something else. I just can't remember what it was called.....

Hang on.....

It's coming back to me now....

Yes, we used something called "Imagination". I have no idea where we got it from, or where it has gone today, or just exactly how it was used, but it was definitely involved somehow.

quoted for truth.
 

You know, as much fun as it is for old-timers to heap scorn on a more detailed rules set, I've got to disagree. That attitude strikes me as intellectual elitism, and it gives nostalgia too heavy a weight for my own personal taste.

I use my imagination as much or more in 3e than I did in 1e. I very clearly remember making up a dwarven fighter in 1st edition, and being incredibly frustrated that mechanically he was like every other fighter out there. Sure, I had an elaborate backstory for him, just like I do for my characters nowadays, but I always had the nagging feeling of so much lost potential.

That's no longer true for me. Maybe its because I play with DMs who respect the rules without being shackled to them (as my favorite DMs always are), but I now can match my character's abilities to the intricate vision I have in my head. I love that about D&D nowadays.
 
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