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What didn't people like about Greyhawk From the Ashes?
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<blockquote data-quote="Charles Oakley" data-source="post: 3409914" data-attributes="member: 50896"><p>As an old timer, I think that whoever it was who said all the stuff about the generation gap had a point; throughout the 80s I played Greyhawk and it was entirely mine to do with as I pleased. Suddenly FtA comes out and tons of stuff I'd spent years constructing got undone overnight. For that reason--and for the fords across the Selintan River, don't get me started--I place no stock in FtA. If I'd first found Greyhawk in 1995 or 2005, I'd probably feel much differently. But I got the Greyhawk folio for Christmas in 1981 so, no, I don't want--and certainly don't need--someone else to advance Greyhawk's timeline. I've got a pretty good handle on that, thank you.</p><p></p><p>I do take exception to the Greyhawkers-hate-FtA-because-it's-not-Gygax angle though. Call me a heretic, but I never cared much for Gygax's stuff. Partly it was the authority that his name brought to whatever he wrote; like Moses and those stone tablets, there was no questioning anything Gygax wrote. Partly his idea of a fantasy setting is just more fantastical than I like; I prefer a little 20th century realism (still having trouble advancing timelines) to bolster my fantasy setting. </p><p></p><p>Much more to my liking were tidbits gleaned form other modules of the time. The Ghost Tower of Inverness in particular had much to offer in terms of local color for the Duchy of Urnst: the creepy Seer, the whole Dreidel <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> legend, and the oppression of religion and magic that was alluded to in the tournament background provided enough of a foothold for all but the dullest DM to advance a timeline of his/her own, if they so chose.</p></blockquote><p></p>
[QUOTE="Charles Oakley, post: 3409914, member: 50896"] As an old timer, I think that whoever it was who said all the stuff about the generation gap had a point; throughout the 80s I played Greyhawk and it was entirely mine to do with as I pleased. Suddenly FtA comes out and tons of stuff I'd spent years constructing got undone overnight. For that reason--and for the fords across the Selintan River, don't get me started--I place no stock in FtA. If I'd first found Greyhawk in 1995 or 2005, I'd probably feel much differently. But I got the Greyhawk folio for Christmas in 1981 so, no, I don't want--and certainly don't need--someone else to advance Greyhawk's timeline. I've got a pretty good handle on that, thank you. I do take exception to the Greyhawkers-hate-FtA-because-it's-not-Gygax angle though. Call me a heretic, but I never cared much for Gygax's stuff. Partly it was the authority that his name brought to whatever he wrote; like Moses and those stone tablets, there was no questioning anything Gygax wrote. Partly his idea of a fantasy setting is just more fantastical than I like; I prefer a little 20th century realism (still having trouble advancing timelines) to bolster my fantasy setting. Much more to my liking were tidbits gleaned form other modules of the time. The Ghost Tower of Inverness in particular had much to offer in terms of local color for the Duchy of Urnst: the creepy Seer, the whole Dreidel :uhoh: legend, and the oppression of religion and magic that was alluded to in the tournament background provided enough of a foothold for all but the dullest DM to advance a timeline of his/her own, if they so chose. [/QUOTE]
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What didn't people like about Greyhawk From the Ashes?
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