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What didn't people like about Greyhawk From the Ashes?
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<blockquote data-quote="00Machado" data-source="post: 3410590" data-attributes="member: 23690"><p>This, I think, is an excellent point. Although what may inspire one is different from what may inspire another. For me, the plot nuggets, mysteries and even some of the logical extensions of the wars themselves, plus the "state of the world" with all it's licking it's wounds and powder keg tension that the FtA material introduced made me inspired to want to run campaigns in the setting. It made me want to run things in the FtA era as published, previous to that during the wars, and before the outbreak of the wars that maybe introduced ideas the setting would see later. YMMV</p><p></p><p>I think though that it helped that I didn't have something running that I had labored over that was disrupted because of a compulsion and/or desire to use the new material, to "stay current", etc.</p><p></p><p>I also agree that if I'm in mid campaign, then optional adventure (plots), and optional locations (exploration/mysteries), are going to be more useful to me than a setting overhaul. I'm in the middle when it comes to the benefits of gazeteers and development of the regions within a settion. FR has more development than I can handle as a GM. I like some of it, don't like other bits as much, but even the stuff I like - there's enough to be overwhelming. I'm not opposed to the idea, but the volume of it is too much for me. On the flip side, I appreciate the way Iuz the Evil, Marklands, and Ivid the Undying developed some key regions in more detail. In my opinion, this detail added, rather than detracted from the usefulness of the setting, and it got my creativity flowing rather than stifled it. They fleshed out mysteries in my opinion more than resolved them. They introduced NPCs and plot hooks for me to build on and take in my own direction. The elaborated, but didn't inundate. I might feel differently if the releases had progressed and they got to one per region like FR eventually did. But the amount of material they did provide ended up being just right for me. Again, others may prefer more or less setting material.</p></blockquote><p></p>
[QUOTE="00Machado, post: 3410590, member: 23690"] This, I think, is an excellent point. Although what may inspire one is different from what may inspire another. For me, the plot nuggets, mysteries and even some of the logical extensions of the wars themselves, plus the "state of the world" with all it's licking it's wounds and powder keg tension that the FtA material introduced made me inspired to want to run campaigns in the setting. It made me want to run things in the FtA era as published, previous to that during the wars, and before the outbreak of the wars that maybe introduced ideas the setting would see later. YMMV I think though that it helped that I didn't have something running that I had labored over that was disrupted because of a compulsion and/or desire to use the new material, to "stay current", etc. I also agree that if I'm in mid campaign, then optional adventure (plots), and optional locations (exploration/mysteries), are going to be more useful to me than a setting overhaul. I'm in the middle when it comes to the benefits of gazeteers and development of the regions within a settion. FR has more development than I can handle as a GM. I like some of it, don't like other bits as much, but even the stuff I like - there's enough to be overwhelming. I'm not opposed to the idea, but the volume of it is too much for me. On the flip side, I appreciate the way Iuz the Evil, Marklands, and Ivid the Undying developed some key regions in more detail. In my opinion, this detail added, rather than detracted from the usefulness of the setting, and it got my creativity flowing rather than stifled it. They fleshed out mysteries in my opinion more than resolved them. They introduced NPCs and plot hooks for me to build on and take in my own direction. The elaborated, but didn't inundate. I might feel differently if the releases had progressed and they got to one per region like FR eventually did. But the amount of material they did provide ended up being just right for me. Again, others may prefer more or less setting material. [/QUOTE]
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What didn't people like about Greyhawk From the Ashes?
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