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What didn't people like about Greyhawk From the Ashes?
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<blockquote data-quote="Krolik" data-source="post: 3411587" data-attributes="member: 17219"><p>When I was referring to the generation gap based on age I was really talking about how new gamers view game settings today based on how they did back in '81. </p><p></p><p>High school and college kids getting into the gaming today have different expectations from a setting then I did back in '78. Greyhawk could afford to be sparse back then because the whole RPG industry was sparse. We didn't know any better when we saw a country getting a couple of paragraphs of description. We were playing tournament modules because we didn't know there was any other kind. As much as we claimed we were only playing Greyhawk we would cram every module we could get our hands on into Greyhawk's continuity just because gaming information was so sparse. </p><p></p><p>People getting into gaming today have 250 cable channels. They have internet access which allows them to experience cultures from around the world. They have computer games, and online gaming, and playstations, and Xboxes, and hundreds of other things which gives them a multitude of detail at their finger tips. For the new generation of gamers a two or three paragraph country description just is not enough to spark the imagination. Why spend a week making up details for the Wild Coast when you can go and play HALO and have all the details thrown at you? </p><p></p><p>What makes the Forgotten Realms popular is that is satisfies the hunger for details. It does not matter that most people playing in the Realms will never use 90% of that information. It satisfies the need and keeps gamers from having to do it themselves. Greyhawk has been tested many times by the powers-that-be over the years to see if it can be profitable but there aren't enough old-time Greyhawkers around to make it profitable. If Greyhawk is going to get regularly published it needs to appeal to the new generation of gamers; and unfortunately that generation's wants and needs are in direction contention to the wants and needs of the older generation who love it the most.</p></blockquote><p></p>
[QUOTE="Krolik, post: 3411587, member: 17219"] When I was referring to the generation gap based on age I was really talking about how new gamers view game settings today based on how they did back in '81. High school and college kids getting into the gaming today have different expectations from a setting then I did back in '78. Greyhawk could afford to be sparse back then because the whole RPG industry was sparse. We didn't know any better when we saw a country getting a couple of paragraphs of description. We were playing tournament modules because we didn't know there was any other kind. As much as we claimed we were only playing Greyhawk we would cram every module we could get our hands on into Greyhawk's continuity just because gaming information was so sparse. People getting into gaming today have 250 cable channels. They have internet access which allows them to experience cultures from around the world. They have computer games, and online gaming, and playstations, and Xboxes, and hundreds of other things which gives them a multitude of detail at their finger tips. For the new generation of gamers a two or three paragraph country description just is not enough to spark the imagination. Why spend a week making up details for the Wild Coast when you can go and play HALO and have all the details thrown at you? What makes the Forgotten Realms popular is that is satisfies the hunger for details. It does not matter that most people playing in the Realms will never use 90% of that information. It satisfies the need and keeps gamers from having to do it themselves. Greyhawk has been tested many times by the powers-that-be over the years to see if it can be profitable but there aren't enough old-time Greyhawkers around to make it profitable. If Greyhawk is going to get regularly published it needs to appeal to the new generation of gamers; and unfortunately that generation's wants and needs are in direction contention to the wants and needs of the older generation who love it the most. [/QUOTE]
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What didn't people like about Greyhawk From the Ashes?
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