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What didn't people like about Greyhawk From the Ashes?
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<blockquote data-quote="haakon1" data-source="post: 3419080" data-attributes="member: 25619"><p>My PC's are a little more geographically diverse than my adventure settings. I tell them we're playing in Bissel, but let them be from anywhere.</p><p></p><p>Current in person party:</p><p>- Dwarf & elf from Frost Barbarian lands (but not Frost Barbarian affiliated and don't speak Cold Tongue; both are played by first time players; I should work with them more on backstory). Current backstory is pretty vague: the dwarf wizard saved the elf rogue from being killed when he was caught trying to rob a dwarfhold in the Griff Mts or Corusk Mts. They were exiled somehow got teleported from Ratik to GHC. From there, they went up river to the adventuring/war action in Bissel.</p><p>- Elf from Highfolk. Came to the city/war looking for some action.</p><p>- Halfling from Ratik. A cleric of Thor, he's on a mission from god to find and slay giants. His dream says there's a hold Steading of them out there in the western mountains, and they're up to no good!</p><p></p><p>Any good ideas on pepping up the Ratik/Frost Barbarian angle? These guys are only on their second adventure (Three Days to Kill, followed by Sunless Citadel).</p><p></p><p></p><p>Current email party:</p><p>- Two humans from Furyondy. One is a cleric of St. Cuthbert who was carrying a message and is now on orders to help during the "emergency" (war with Ket). The other is his oldest friend, a soldier who slept with the wrong wife and needed to get out of dodge.</p><p>- Two elves from Celene. Both weavers. One has secret connections to the Knights of Luna. Rescued by humans while travelling near Verbobonc, they decided on noblesse oblige reasons to help humans fight evil -- and Bissel is the front line.</p><p>- One human monk of Rao from the Holds of the Sea Princes, though he hasn't been there in 200 years. He was petrified for 200 years in the Lost Caverns of Tsojcanth, the rest of his party long slain. He's decided to stay in the are.</p><p>- One human ranger/rogue from the Sea of Dust. She was sent as an explorer over the mountains, and has been wandering to and fro.</p><p>- One human from Bissel.</p><p>- One half-elf from the Vesve.</p><p></p><p>They've just returned The Standing Stones, set in the Dim Forest.</p></blockquote><p></p>
[QUOTE="haakon1, post: 3419080, member: 25619"] My PC's are a little more geographically diverse than my adventure settings. I tell them we're playing in Bissel, but let them be from anywhere. Current in person party: - Dwarf & elf from Frost Barbarian lands (but not Frost Barbarian affiliated and don't speak Cold Tongue; both are played by first time players; I should work with them more on backstory). Current backstory is pretty vague: the dwarf wizard saved the elf rogue from being killed when he was caught trying to rob a dwarfhold in the Griff Mts or Corusk Mts. They were exiled somehow got teleported from Ratik to GHC. From there, they went up river to the adventuring/war action in Bissel. - Elf from Highfolk. Came to the city/war looking for some action. - Halfling from Ratik. A cleric of Thor, he's on a mission from god to find and slay giants. His dream says there's a hold Steading of them out there in the western mountains, and they're up to no good! Any good ideas on pepping up the Ratik/Frost Barbarian angle? These guys are only on their second adventure (Three Days to Kill, followed by Sunless Citadel). Current email party: - Two humans from Furyondy. One is a cleric of St. Cuthbert who was carrying a message and is now on orders to help during the "emergency" (war with Ket). The other is his oldest friend, a soldier who slept with the wrong wife and needed to get out of dodge. - Two elves from Celene. Both weavers. One has secret connections to the Knights of Luna. Rescued by humans while travelling near Verbobonc, they decided on noblesse oblige reasons to help humans fight evil -- and Bissel is the front line. - One human monk of Rao from the Holds of the Sea Princes, though he hasn't been there in 200 years. He was petrified for 200 years in the Lost Caverns of Tsojcanth, the rest of his party long slain. He's decided to stay in the are. - One human ranger/rogue from the Sea of Dust. She was sent as an explorer over the mountains, and has been wandering to and fro. - One human from Bissel. - One half-elf from the Vesve. They've just returned The Standing Stones, set in the Dim Forest. [/QUOTE]
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