Bront
The man with the probe
This is interesting, and works well if you then change the Cloistered Cleric to the normal cleric. Though I've thought that the Cloistered Cleric was a little weak and steped on the Bard a bit.Tonguez said:I've renamed Clerics to Templars (ie Knights of the Temple) emphasising their militant aspects. On the fluff side Clerics are all low ranking members of religious orders attached to temples and lead by Paladins.
The religious aspects are attended to by the Priest are homebrew class which bears no resembalnce to the cleric
Priests have the abilities to Speak the Words of the divine to effect people, beasts, spirits and even objects
Word of Authority - the ability compel others, to inspire, to calm the masses, to command, to rebuke (includes turn undead/spirits etc)
Word of Knowledge/Wisdom - the ability to discerne and to understand with divine insight, visions, knowledge of tongues and detection of the unseen
Word of Power the ability to speak Blessings upon others, to sanctify and also to Curse, to Heal or to Wound, to give stength (buff) or to take it away
Domain - the divine boon given to the Priest to evoke and channel the power of their god
In general, unless I'm playing a particular setting with gods, i'm always open to allowing a player to create a god, as long as they create a unique and RPable dogma and the deity is reasonable. (No Lawful Good God of Travel and Luck for example).