LegionError121
Explorer
As the title asks
what do you when players ask to go a direction when their characters are unaware of which way said direction is? 


If the sun is visible and they know the season and time of day: They go north... ish.
Otherwise, make a Nature check. Also make a Nature check if it's important to go precisely north, instead of ...ish.
If the check fails, or if there is no possible way for them to know which way is north, roll dice in secret to see which way they go.
Survival check
<5 = they go south.
5-10 = they don't go south, but not really north either.
10-15= they go a little north.
15-20 = they go mostly north.
20+ = they go straight north.